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Sea of Thieves Review

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Posted: 19 months ago, last updated 3 weeks ago.

Author: @GeekDadGamer and Jo Robertson.

OverviewOverview

Sea of Thieves is an online game where you are a pirate searching for treasure and adventure. Cast into a large open sea you work with other online players to crew your ship and find treasure. The game has a main story but really focuses on creating opportunities for emergent gameplay where players team up and go on adventures together.

Although a bit daunting at first, players soon learn how to control the ship and the ways to work with other players. Over time this results in the sort of imaginative free play you might find in a playground fort. New ways of collaborating and traditions of celebrating success or commiserating over failure also emerge.

You collect coins by completing missions called voyages, taking loot from other ships, or raiding a skeleton fort that contains large amounts of gold. This is used for cosmetic items such as weapon and equipment skins, clothing and ship cosmetics. You can also purchase cosmetic items with real money.

Sea of Thieves, like other evolving games such as No Mans Sky, has developed over the years adding more content and combative elements. The game mythology and back story have become more fleshed out with new missions and story elements.

DetailsGame Details

Content Rating: PEGI 12

Skill Rating: 12-18 year-olds

Release Date: 20/03/2018

Platforms: PC, Xbox One and Xbox Series X|S

Genres: Action, Adventure, Fighting, Open World, Role-Playing and Simulation

Accessibility: 25 features

Developer: @RareLtd

CommitmentCommitment

Duration: This game will take between 12 hours and 30 hours to complete. Although the “Tall Tales” main story can be completed in as little as 12 hours, Arena and Adventure modes let players have their own adventures that keep them playing for longer.
 
Players: You can play this with 24 players online. You can team up with up to 4 players to crew a ship. There can be up to 6 player-controlled ships battling in one game (server) meaning you can play with up to 24 other players.

Cross-Play: You can play with people on either Xbox One or PC.

CostsCosts

Sea of Thieves usually costs £26.24 to £34.99.
 

Sea Of Thieves: Black Friday Special Edition

Xbox One £26.24

Sea of Thieves

 
Additional in-game purchases are offered for items that enhance the experience. In-game purchases for cosmetic and optional visual enhancements to your character. All the ongoing content and expansions have been free.

Age RatingsAge Ratings

This game was rated PEGI 12 for frequent scenes of mild violence. It is not suitable for persons under 12 years of age. The examiners report expands this rating with the following: Violence consists of you using your pistol or cutlass against a variety of human and non-human enemies. Blood and injuries are not shown and foes disappear upon defeat.
 
This game has been rated ESRB TEEN.


Skill Rating: This game is enjoyed by 12-18 year-olds as it's a good match for their ability and maturity. You need a range of skills to enjoy this. From working with other people, planning missions, not being put off by failures. This is on top of the general seafaring and fighting. Older teenagers enjoy finding new ways to play and interacting with other teams, ticking them or working together to their advantage.
 
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

Because it's an only game difficulty is determined by other players. The game aims to match your current ability.

In-game characters and narrative are voiced. Screen Reader: Supports Xbox screen reader when navigating menus in the game. Text Chat: Can adjust the size of text chat.

You can map the same button for different uses in various game contexts, allowing a single button to be used for multiple actions. The game usually requires pressing and holding to access redial menus, you can opt for toggled access to menus. You can also opt to toggle rather than hold to load cannons, dropping anchor and the like via "Reduce hold" menu item. You can also extensively adjust mouse and gamepad sensitivity. There is a single stick control scheme.

You can select a high contrast X marker for treasure. There's a colour blind friendly mode with customisable filters. Lock on prompts: The temporary interaction prompts can be made to be permanently in view. Voice chat shows which party member is speaking by showing their name, but enemy player locations aren't shown. Enemy NPCs audio direction is also not shown.

The game uses audio to identify where in-game events are happening (like boarding your ship). This enables you to know from the audio which side the boarding is happening on. When players die a long way away, you can hear a ping that relates to their distance and indicates the hit.

Speech to Text: Voice Chat sent to your player converted to Text and displayed as Text Chat Notifications, although only in the United States configured systems. Text to Speech: Via the platform feature, your Text Chat and Phrases read aloud to other players, only currently available in United States configured systems.
 
Our Sea of Thieves Accessibility Report details 25 accessibility features:


Image of the cover of the hardback edition of the Taming Gaming book  by Andy Robertson Image 311 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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