Sea of Thieves Review
Posted: 16 months ago, last updated 3 months ago.
Although a bit daunting at first, players soon learn how to control the ship and the ways to work with other players. Over time this results in the sort of imaginative free play you might find in a playground fort. New ways of collaborating and traditions of celebrating success or commiserating over failure also emerge.
You collect coins by completing missions called voyages, taking loot from other ships, or raiding a skeleton fort that contains large amounts of gold. This is used for cosmetic items such as weapon and equipment skins, clothing and ship cosmetics. You can also purchase cosmetic items with real money.
Sea of Thieves, like other evolving games such as No Mans Sky, has developed over the years adding more content and combative elements. The game mythology and back story have become more fleshed out with new missions and story elements.
Players: You can play this with 24 players online. You can team up with up to 4 players to crew a ship. There can be up to 6 player-controlled ships battling in one game (server) meaning you can play with up to 24 other players.
Cross-Play: You can play with people on either Xbox One or PC.
Sea Of Thieves: Black Friday Special Edition
Sea of Thieves
|SALE||Xbox One||£34.99||£17.49 until 18/06/2021||Free |
Xbox Game Pass
Xbox Game Pass
|Xbox Series X|S||–||–||Free |
Xbox Game Pass
Additional in-game purchases are offered for items that enhance the experience. In-game purchases for cosmetic and optional visual enhancements to your character. All the ongoing content and expansions have been free.
This game has been rated ESRB TEEN.
This game was rated PEGI 12 for frequent scenes of mild violence. It is not suitable for persons under 12 years of age. The examiners report expands this rating with the following: Violence consists of you using your pistol or cutlass against a variety of human and non-human enemies. Blood and injuries are not shown and foes disappear upon defeat.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.
In-game characters and narrative are voiced. Screen Reader: Supports Xbox screen reader when navigating menus in the game. Text Chat: Can adjust the size of text chat.
You can map the same button for different uses in various game contexts, allowing a single button to be used for multiple actions. The game usually requires pressing and holding to access redial menus, you can opt for toggled access to menus. You can also opt to toggle rather than hold to load cannons, dropping anchor and the like via "Reduce hold" menu item. You can also extensively adjust mouse and gamepad sensitivity. There is a single stick control scheme.
You can select a high contrast X marker for treasure. There's a colour blind friendly mode with customisable filters. Lock on prompts: The temporary interaction prompts can be made to be permanently in view. Voice chat shows which party member is speaking by showing their name, but enemy player locations aren't shown. Enemy NPCs audio direction is also not shown.
Speech to Text: Voice Chat sent to your player converted to Text and displayed as Text Chat Notifications, although only in the United States configured systems. Text to Speech: Via the platform feature, your Text Chat and Phrases read aloud to other players, only currently available in United States configured systems.
Our Sea of Thieves Accessibility Report details 24 accessibility features:
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