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Worried about your children's video games? Get the book that inspired the database. This guide will grant you the confidence to understand and anchor video games as a healthy part of family life. Discover practical advice and insights from the latest research and guidance from psychologists, industry experts, educational bodies and children's charities.She Dreams Elsewhere Preview
Posted: 8 weeks ago, last updated 7 weeks ago.
Author: @GeekDadGamer.
Overview
The gameplay is like Pokemon, but the aesthetic is very different. You wake up in a foggy haze with one hell of a headache. The way ahead is dark and foreboding. You remember who you are, but not how you got there. As you explore the monochrome world the screen fractures or colours change as you take on battles with the characters you meet.
As the game swings back and forth between battles, exploration and conversation you discover an amalgam of game styles. What holds them together is not the mechanics of the game but the ethos and unsettling emotion. Along the way you explore themes of mental health and self-identity, not as theoretical subjects but from within the malleable interior of your character wrestling with these things.
With the growth of conversations about mental health, the developer hopes the game will highlight the reality of these things in everyday life. "Not only accepting and normalizing that, but also understanding that we don't have to not be okay all the time. There's support systems in place and different ways to cope, and I've really enjoyed exploring those different angles throughout the story and characters.”
Game Details
Expected Rating:
Release Date: Coming soon
Platforms: Mac, Nintendo Switch, PC and Xbox One
Genres: Adventure, Narrative and Role-Playing
Developer: @StudioZevere
Tips
View our choice of games like She Dreams Elsewhere. This game is good if you want to:
Commitment
Costs
Age Ratings
Accessibility
Difficulty
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Difficulty Options
Select Difficulty: Select difficulty from a range of presets.
Customise Difficulty: Customise different aspects of the game.
Adjustable Anytime: You can adjust the difficulty while playing.
Cognitive Pressure
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
Assistance
View Control Mapping: You can view a map of controls during play.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
Reading
How much reading or listening comprehension is required, and how accessible this is.
Extensive Complex Reading: Extensive reading required.
Text Visibility
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
Controls
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Keyboard Alone: Can play with just the keyboard.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Mouse and Controller: Can play with mouse and controller simultaneously.
Motion Controls Not Required: You don’t need motion controls to play the game.
Remap Controls
You can customise the controls for the game as follows:
Remap Buttons: Re-map all buttons/keys.
Remap One Action to Multiple Buttons: Map multiple buttons to a single action.
Image
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them.
No Screen Shake: No screen shake effect or this can be disabled.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Audio
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Play Without Hearing: No audio cues are necessary to play the game well
System Settings
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer

Games Like She Dreams Elsewhere
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The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.