Slay the Spire Review
Posted: A year ago, last updated 4 weeks ago.
When your run through the game ends, you start again, but with extra cards you may have unlocked. Returning to try again has the same progression by the floors and enemies will be different.
Along with basic attack and defence, cards are colour-coded cards tailored to your chosen character. In combat you play cards in turn, choosing any combination of cards as long as you have the required energy to pay for them. The key is not only picking your best cards but observing your enemy (and hovering over them for more information) to determine how they may attack and consequently how you need to counter.
Rated PEGI 7 for violence and fear. The characters themselves flinch, but no real reaction to the violence is shown. The artwork in the game is slightly disturbing. There are creepy characters and the overall vibe is unsettling. Some cards feature skulls and other scary elements. Some cards feature violent depictions. These depictions are rather cartoon-like and not gruesome and fall within the PEGI 7 criteria.
ESRB EVERYONE 10+ with Fantasy Violence, Mild Blood, Tobacco Reference.
- Difficulty: Gameplay modifiers can adjust the difficulty. Turn-based gameplay also helps with fatigue and reduces pressure.
- Reading: There is a lot of reading and the text is quite small.
- Controls: You can remap all keys on PC and play with keyboard and mouse. Cards stay selected without holding buttons. No holding and dragging required.
- Image calibration: You can turn off screen shake. The colours and indicators for attacking are clearly depicted. There is no colour blind mode.
- Audio calibration: No audio cues without corresponding visual prompt. No spoken narrative without text. Separate levels for game audio and music.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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