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Smalland Preview

Game image Smalland
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Posted: 4 months ago, last updated 6 weeks ago.

Author: @gweronimo, @GeekDadGamer and Jo Robertson.

OverviewOverview

Smalland is a survival adventure where you are a tiny character in an overgrown wilderness. The world is dynamically changing, not only with the weather, seasons, day and night but also in response to what you do. It's as beautiful as it is intimidating and dangerous.

You work to find water, food and shelter to survive. In the game you jump, glide, swing yourself around to reach new areas and avoid danger. Use crafting, building, hunting and combat to survive at the bottom of the food chain. It also features co-operative gameplay, where you can connect with other players and help one another against the environment. Your character can be personalised and skills specialised.

Small Land is one of these games that play with scale, letting you experience something familiar (in this case, your back yard) from a new and intriguing angle. Even a gust of wind or a rain shower can prove perilous when you're this small - not to mention hailstones. Trees are colossal but can still be climbed. Watch out for rodents, birds and large insects - but some of them may become your friends and let you ride on their back.

The game was originally conceived in 2017 but never came to fruition. The idea drew a large following that is now becoming this release from a substantial developer. PC release will come first.

DetailsGame Details

Expected Rating:

Release Date: Coming soon

Platforms: Nintendo Switch, PC, PlayStation 4 and Xbox One

Genres: Action, Adventure and Open World

Developer: @PlaySmalland

CommitmentCommitment

Duration: This game will take between 30 hours and 40 hours to complete. Since this is an open-world survival game, duration may vary greatly. Many players are likely to put 100s of hours into the game.
 
Players: This is a single player game. You can play with up to 8 players online. You can play by yourself but you are encouraged to play online with others in a shared world against computer controlled enemies. Details about online play are subject to change, as the game is not yet released.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.  

You will need Xbox Live Gold (must be 18 to create, then configure family accounts for younger players) to play online with Xbox One.
 
You will need Nintendo Online (must be 18 to purchase, but can be any age to use) to play online with Nintendo Switch.
 
You will need PlayStation Plus (must be 18 to create, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4.

Age RatingsAge Ratings

Developer is aiming for PEGI 12 and ESRB EVERYONE 10+. "There are spooky creatures that you attack and kill. The violence is along the lines of a nature video but usually not directed towards other players."


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

There are no difficulty settings, but you can adjust the aim assist. You can play the game at your own pace, although boss encounters are more hectic.

There is a vision mode to help identify what to interact with in the game which will be useful for greater visibility. You are also warned about stalking enemies with both audio and visual queues.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Competitive Difficulty: Difficulty not adjustable, because you compete against other players.

Cognitive Pressure

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.

Assistance

View Control Mapping: You can view a map of controls during play.

Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.

Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.

Practice Area: You can practice freely without opponents or time pressures.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

High Text Contrast: Text colour contrasts to background.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse and Keys: Can play with mouse and multiple keys.

Remap Controls

You can customise the controls for the game as follows:

Remap Buttons: Re-map all buttons/keys.

Remap Mouse and Keyboard: Remap mouse and keyboard.

Invert X/Y Axis: You can invert the direction required to control looking and aiming.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Audio Events

Visual Cues for Audio Events: Text or other visual indicators of audio events.

Visual Depiction of Directional Audio: Indication on screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer


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Games Like Smalland

Our experts have hand-picked the following similar games for you. These offer a similar way to play to Smalland or are games with a similar theme or topic. These are good alternative games to Smalland, or are a younger rated alternative for players not ready for PEGI 12+ or ESRB EVERYONE 10+ games.

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Image 242 Image 243 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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