Soccer Physics Review
Posted: 8 months ago, last updated yesterday.
Author: @GeekDadGamer and Jo Robertson.
Overview
You can play against other people, but also against the computer. The pitch, player kits and goals are randomly generated for each match, but otherwise, it's the same silly fun each time. There are replay videos which are actually great fun to watch the most skilful (luckiest?) moments.
The original iOS and PC game isn't available anymore. The PC game is archived, with the permission of the developer on the One Switch Sports Games page. You can play a similar game on Miniclip your web browser, and there are similar games on iOS and Android.
Game Details
Tips
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Commitment
Costs
It includes in-game advertising.
Accessibility
Difficulty
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Tutorials: There are helpful tutorials, instructions and tips.
Reading
How much reading or listening comprehension is required, and how accessible this is.
No Reading: No reading is required.
Controls
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Required inputs for the game, or that can be setup with remapping.
1 Button: Can play with single button.
2 Buttons: Can play with 2 buttons.
Mouse And Keyboard
Keyboard Alone: Can play with just the keyboard.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
One Tap Anywhere: Play with touchscreen, tap anywhere.
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Image
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visibility
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Audio
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Play Without Hearing: No audio cues are necessary to play the game well
System Settings
Android has accessibility settings including ways to navigate and interact, although not all games support this. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer

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