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Posted: 6 months ago, last updated 5 days ago.
Author: @GeekDadGamer and Jo Robertson.
Overview
You choose from a range of different player types: Frostborn, Conduit, Pyromancer, Toxicologist, Stoneshaper, or Tempest. Each has its own benefits and drawbacks, which you can customise with talents as you grow in power. Because you can hold multiple abilities, you can blend spell combinations to your advantage: fiery tornadoes, electrified gas clouds, and the like.
You also need to explore the map for find tactical advantages with hidden chests that offer one-off runes and equipment. These items give you the ability to fly, teleport, control time, become invisible, and more.
Game Details
Rating: PEGI 12+, ESRB TEEN
Release Date: 03/09/2020
Price: Free
Platforms: Nintendo Switch, PC, PlayStation 4 and Xbox One
Genres: Action, Fighting and Shooting
Developer: @PlaySpellBreak
Tips
View our choice of games like Spellbreak. This game is good if you want to:
Commitment
Players: You can play this with 42 players online.
Costs
- Spellbreak - Starter Pack $4.99
- Spellbreak - 1,000 Gold $9.99
- Spellbreak - 2,500 (+300 Bonus) Gold $24.99
- Spellbreak - 4,000 (+1,000 Bonus) Gold $39.99
- Spellbreak - Acolyte Pack $49.99
- Spellbreak - Magus Pack $79.99
- Spellbreak - 10,000 (+3,500 Bonus) Gold $99.99
You will need Xbox Live Gold (must be 18 to create, then configure family accounts for younger players) to play online with Xbox One.
You will need Nintendo Online (must be 18 to purchase, but can be any age to use) to play online with Nintendo Switch.
You will need PlayStation Plus (must be 18 to create, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4.
Age Ratings
Accessibility
You can opt to Toggle Crouch, Automatic Sprint or Toggle Sprint. You can opt to Toggle or Hold Levitation power. You can also select Aim Assist percentage. You can also opt to double-tap the Left Stick or Hold the Left Stick to ping danger notifications to other players. You can remap mouse and keyboard but only select presets for controllers.
Difficulty
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Competitive Difficulty: Difficulty not adjustable, because you compete against other players.
Assistance
Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.
Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.
Reading
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Controls
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
You can customise the controls for the game as follows:
Select Preset Controller Mappings: Select preset button layouts.
Remap Buttons: Re-map all buttons/keys.
Remap Sticks: Remap the stick controls to buttons/keys.
Invert X/Y Axis: You can invert the direction required to control looking and aiming.
Vibration Optional: Controller vibration not used in the game or you can disable it.
Adjust Mouse/Stick Sensitivity, Deadzones and Thresholds: Adjust how sensitive mouse/stick controls are and the related deadzones and thresholds.
Image
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visibility
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Motion sickness friendly: Option to reduce motion sickness (motion blur, depth of field, field of vision).
Head-Up-Display Visibility
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Adjust Head Up Display: Remove or resize head-up display to remove distraction and make more visible.
Audio
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Audio Events
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Visual Depiction of Directional Audio: Indication on screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.
Communication
How you can communicate with other players in the game and what options are available to customise and control this interaction.
Player-to-Player Communication
Preset Chat: Communicate with other players with word-less icons, sounds or preset phrases.
Voice Chat: Chat to other players by speaking with headset.
Ping Communication: Send quick preset messages to teammates as safer alternative to open communication.
System Settings
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer

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