Starlink: Battle for Atlas Review
Posted: 10 months ago, last updated 2 weeks ago.
Like Skylanders, Lego Dimensions and Disney Infinity, the game uses toy spaceships and clip-on attachments to access these in the game. Unlike those games, it offers a digital-only route on both console and PC that means it is really good value.
Players pilot spaceships to traverse different parts of the Atlas system, both in outer space and within a planet's atmosphere. As you progress you discover stories about different alien species and slowly advance the technology on your ship. The story doesn't branch but takes a winding path through combat and political alliances. As you make these choices the game's world state changes.
Each planet is different with unique stories, dangers, flora and fauna. Players also take on enemies in outer space. In both these instances, they are using spaceships that are extensively customized with different parts.
Players: You can play with 2 players in the same room, but you can’t play it online. Split-screen multiplayer enables two players to explore and battle together.
- Starlink: Battle for Atlas Boxed Game: You get two ships and pilots a couple of weapons as physical toys that also unlock the content in the game.
- Starlink: Battle for Atlas Digital Version: You don't get any toys but get 4 ships, 6 pilots, and 12 weapons.
- Starlink: Battle for Atlas Deluxe Version: This is digital-only too so you don't get toys but you do get 5 Starships, 9 Pilots, and 15 Weapons included.
You can buy additional ships, weapons and pilots either digitally in the game or via physical toys (most likely found cheaply second hand). The Nintendo Switch versions of the above also include additional exclusive missions featuring Fox McCloud of the Star Fox series.
This game has been rated ESRB EVERYONE 10+.
Rated PEGI 7 because it features non-realistic violence in a child-friendly setting or context, contains violence against humans that is not shown but is implied, violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and pictures or sounds likely to be scary to young children.
Shooting enemies diminishes the health bar of an enemy. The hit points that are deducted float around the character. Enemies flinch when hit with some weapons and can for example be frozen or knocked over. When defeated, the enemies explode or fall to the floor, breaking down into pieces.
One of the evil lead characters looks scary and has a dark, unsettling voice and appearance. There are also some larger, scary looking monsters (a giant robotic scorpion for example). This content warrants a PEGI fear.
In one of the cut-scenes, a human character dies. You don’t see any injuries or the direct action that causes his death. He slowly fades out. This scene emphasises the emotions between the characters and does not focus on the violence.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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