Super Mario Run Review

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Posted: 6 months ago, last updated 3 weeks ago.

Author: Andy Robertson.

OverviewOverview

Super Mario Run is a running and jumping game you play by tapping the screen to jump. You character automatically runs and you just tap at the right time to avoid obstacles and jump on enemies. It sounds too simple to be fun but is actually a cleverly designed and challenging game.

The game became the fastest-growing app in iOS history, having been downloaded more than 50 million times worldwide during its first week of release, and around 300 million times by 2018.

Other Super Mario Bros platform games:
  • Super Mario Bros. (1985) on NES and rereleased on GameBoy Colour in 1999.
  • Super Mario Bros. 2 (1988) on NES and rereleased on GBA in 2001
  • Super Mario Bros. 3 (1988) on NES and rereleased on GBA in 2003
  • Super Mario Land (1989) on GameBoy
  • Super Mario World (1990) on SNES and rereleased on GBA in 2002
  • Super Mario Land 2: 6 Golden Coins (1992) on GameBoy
  • Super Mario World 2: Yoshi's Island (1995) on SNES and rereleased on GBA in 2002
  • Super Mario 64 (1996) on N64 and rereleased on DS in 2004
  • Super Mario Sunshine (2002) on GameCube
  • New Super Mario Bros (2012) on DS
  • Super Mario Galaxy (2007) on Wii
  • New Super Mario Bros. Wii (2009) on Wii
  • Super Mario Galaxy 2 (2010) on Wii
  • Super Mario 3D Land (2011) on Wii
  • New Super Mario Bros. 2 (2012) on 3DS
  • New Super Mario Bros. U (2013) on Wii U
  • Super Mario 3D World (2014) on Wii U
  • Super Mario Run (2016) on iOS and Android
  • Super Mario Odyssey (2017) on Switch
  • New Super Mario Bros. U Deluxe (2019) on Switch
  • Super Mario 3D All-Stars (2020) on Switch Super Mario 64, Super Mario Sunshine, Super Mario Galaxy

DetailsDetails

Rating: PEGI 3+, ESRB EVERYONE

Release Date: 15/12/2016, updated in 2017

Platforms: Android and iOS.

Genres: Platform.

 

TipsTips

CommitmentCommitment

Duration: It takes between 2 minutes and 5 minutes to play a round of this game. Each level takes a few minutes but sessions will last longer through a series of levels.
 
Players: You can play this with 1 player online.

CostsCosts

This game is free to start playing, but requires payment to continue at some point. Additional in-game purchases are offered for items that enhance the experience.

Purchase all 6 worlds after the demo. Additional content after that is free as the game updates. You need a Nintendo account to play.

Age RatingsAge Ratings

This game has been rated PEGI 3+.


This game has been rated ESRB EVERYONE.


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

The course you select determines how complex it is. There are timed jumps required from the start, although missing the jumps you can often have another go or quickly restart. "Easy Mode" enabled makes the game easier and grants infinite time. Most jumps are assisted by the game, but you will need some accurate timing to complete levels. "World Tour" allows you to keep practising a level or revisit favourite completed ones.

Although just one tap anywhere on the screen to jump and interact, you need to navigate menus with specific tapping to start the game.

No separate audio control for music and effects although you can pick your own music to play for less intrusive audio. There are minimal audio equivalents for visual cues.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Select Difficulty: Select difficulty from a range of presets.

Assistance

Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

Large Clear Text: Text is large and clear, or can be adjusted to be.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

One Tap Anywhere: Play with touchscreen, tap anywhere.

Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Large Game Elements: Game characters and other elements are large and distinguishable.

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

Android has accessibility settings including ways to navigate and interact, although not all games support this. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson


 




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