This game is rated PEGI 16
Our review includes potentially triggering words:
Crude Humor, Cruelty, Decapitation, Dismemberment, Gore and Killing.
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Ignore All Content Warnings
Posted: 23 months ago.
Author: Ben Kendall, @GeekDadGamer and Jo Robertson.
Overview
Tallowmere is a series of running, jumping and fighting games. You aim to get a high score as you journey through a vast, randomly generated 2D retro-style dungeon, dodging traps and killing enemies in gory and unusual ways. Its unique combination of platforming and real-physics fighting mechanics are simple to grasp, yet can take a long time to perfect, offering a fresh new challenge to master.
At the behest of the mysterious Lady Tallowmere, you explore the varied dungeons and fight all manner of enemies using your limited arsenal of weapons; a shield, axe and bow and arrow. As you progress you can use coins you collect from your victories to purchase new gear, power-ups and tools from merchants. You'll also encounter kittens, which you can rescue or sacrifice for a boost.
Unlike other platform games, you can jump in mid-air as many times as you like enabling you to almost fly. At the same time, though, you must use your shield to block incoming attacks and return fire to kill your opponents in an explosion of blood and loot. Other intricacies extend your controls, like holding up the shield offering a small jump when required.
Strategy and practice with each enemy type help you defeat them and ensure minimal damage. Each section of the dungeon is progressively harder, so alongside regular enemies, you'll encounter bosses that will put your skills to the test. Once you die you are sent back to the beginning and must try again to better your previous run.
At the behest of the mysterious Lady Tallowmere, you explore the varied dungeons and fight all manner of enemies using your limited arsenal of weapons; a shield, axe and bow and arrow. As you progress you can use coins you collect from your victories to purchase new gear, power-ups and tools from merchants. You'll also encounter kittens, which you can rescue or sacrifice for a boost.
Unlike other platform games, you can jump in mid-air as many times as you like enabling you to almost fly. At the same time, though, you must use your shield to block incoming attacks and return fire to kill your opponents in an explosion of blood and loot. Other intricacies extend your controls, like holding up the shield offering a small jump when required.
Strategy and practice with each enemy type help you defeat them and ensure minimal damage. Each section of the dungeon is progressively harder, so alongside regular enemies, you'll encounter bosses that will put your skills to the test. Once you die you are sent back to the beginning and must try again to better your previous run.
Game Details
Release Date: 03/03/2015, updated in 2020
Price: 75% off
Platforms: Android, Mac, PC, Switch, Wii U and iOS
Content Rating: PEGI 16
Players: 1-4
Genres: Action, Platform (Fighting and Simulation)
Accessibility: 16 features
Components: 2D Side-On
Lists
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Duration
Play Time: It takes between 2 minutes and 1 hour to play a round of this game. The levels get gradually harder as you progress, keeping the game challenging all the way through. New levels are continuously randomly generated generated, meaning there is no definitive end, but eventually you will die and have to start again. A typical run through will take about half an hour, but can take significantly longer.
Play Style
You can play with 1 to 4 players in the same room, but you can’t play it online. You can play with 3 friends on local split-screen mode, which plays similarly but with the ability to revive teammates. This isn't available on mobile versions.
You can play this game in the following styles:
Age Ratings
Rated for younger players in the US. Rated ESRB TEEN for Blood and Gore and Violence.
Listed as mature content on Steam for Pixelated fantasy violence, blood, gore, decapitation, dismemberment, and animal cruelty.
Rated 12+ on the Apple App store for Frequent/Intense Cartoon or Fantasy Violence, Infrequent/Mild Realistic Violence and Infrequent/Mild Profanity or Crude Humor.
Accessibility
Our Tallowmere Accessibility Report documents 16 accessibility features:
The Difficulty in Tallowmere is not adjustable, but the game starts out rather straightforward and gradually gets harder, meaning most people will be able to enjoy at least the first few levels. When you exit the game, you start at the beginning of the level you were last on, allowing you to take a break and pick up where you left off, although any progress you made in that room will be lost.
Because the game isn't voice acted, you'll need to read the dialogue and instructions. Some of the instructions are quite small and easy to miss, but the subtitles for voices are clearly presented in a speech bubble and contrast the background colour.
There is full native gamepad support, and can be played using either the 4 way D-pad to move or one of the sticks, so you don't need to use the sticks to play at all, but some may find it easier. you can also play with just the keyboard, using the arrow keys to move around. You can easily remap the buttons by pressing the escape key while playing.
Lots of the game is bark brown or grey, making it at times quite difficult to identify certain sections of the game, like traders or enemies.
Most events have an accompanying sound effect, making them more easily identifiable.
The Difficulty in Tallowmere is not adjustable, but the game starts out rather straightforward and gradually gets harder, meaning most people will be able to enjoy at least the first few levels. When you exit the game, you start at the beginning of the level you were last on, allowing you to take a break and pick up where you left off, although any progress you made in that room will be lost.
Because the game isn't voice acted, you'll need to read the dialogue and instructions. Some of the instructions are quite small and easy to miss, but the subtitles for voices are clearly presented in a speech bubble and contrast the background colour.
There is full native gamepad support, and can be played using either the 4 way D-pad to move or one of the sticks, so you don't need to use the sticks to play at all, but some may find it easier. you can also play with just the keyboard, using the arrow keys to move around. You can easily remap the buttons by pressing the escape key while playing.
Lots of the game is bark brown or grey, making it at times quite difficult to identify certain sections of the game, like traders or enemies.
Most events have an accompanying sound effect, making them more easily identifiable.
Diversity and Inclusion
We haven't documented diversity and inclusion information for this game yet.

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