The Legend of Zelda: The Wind Waker Review
Posted: 9 months ago, last updated 2 weeks ago.
The Wind Waker differs from other Zelda games in it’s cartoon graphics (although this was also used in The Phantom Hourglass and Spirit Tracks) as well as the seafaring aspect of the adventure. You can aid your sailing by the ability to control the wind with a magic conductor's baton called the Wind Waker. With its help you sail the ocean, explores islands, and solve dungeon puzzles to acquire new weapons and equipment and finally defeat Ganon.
The Legend of Zelda: The Wind Waker was released on Gamecube and later had an HD version on the Wii U. This version offers a harder Hero mode of the game.
There are many games in the Zelda series, each received long and focused development from Nintendo:
- The Legend of Zelda (1986) on NES
- The Adventure of Link (1987) on NES
- A Link to the Past (1991) on Super NES and Gameboy Advance, then ported to Wii, Wii U and Switch (as part of Nintendo Online).
- Link's Awakening (1993) on Gameboy then updated for Switch
- Ocarina of Time (1998) on Nintendo 64 then updated for 3D on Nintendo 3DS
- Link’s Awakening DX (1998) on Gameboy Colour
- Majora's Mask (2000) on Nitendo 64 then updated to 3D on Nintendo 3DS
- Oracle of Seasons and Oracle of Ages (2001) on Gameboy Colour
- Four Swords (2002) on Gamecube
- The Wind Waker (2002) on Gamecube then updated in HD on Wii U
- Four Swords Adventures (2004) on Gamecube
- The Minish Cap (2004) on Gameboy Advance
- Twilight Princess (2006) on Wii then in HD on Wii U
- Phantom Hourglass (2007) on Nintendo DS
- Spirit Tracks (2009) on Nintendo DS
- Skyward Sword (2011) on Wii
- A Link Between Worlds (2013) on Nintendo 3DS
- Tri Force Heroes (2015) on Nintendo 3DS
- Breath of the Wild (2017) on Switch
- Breath of the Wild Sequel (TBA) on Switch
Rated PEGI 7 with fear and violence.
Although rated ESRB EVERYONE on GameCube the HD version on Wii U is rated ESRB EVERYONE 10+ with Animated Blood, Fantasy Violence. Players use swords, boomerangs, and bows to solve puzzles and defeat “cartoony” enemy creatures (e.g., skeletons, goblins, slime). Battles are somewhat frenetic and are accompanied by sword slashing, battle cries, and colorful light effects; enemies disappear amid clouds of smoke when defeated. During one boss battle, players stab an evil creature's forehead with a sword, turning him to stone. Some worm-like creatures emit splashes of green liquid when slashed.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
View Game Map: View a map of the game world during play, with points of interest and missions highlighted throughout entire game.
The Wii U has some limited settings, such as disabling rumble and selecting mono audio... read more about system accessibility settings.
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