The Outer Worlds Review
Posted: 5 months ago.
As you explore the world in first-person you can take on town quests and jobs for locals. These mission are more than just shooting your way to victory. You could choose to persuade, lie, sneak, or hack your way in and out of a situation. Each choice comes with a consequence, and each consequence will forge the path to one of the 23 available endings.
When combat is unavoidable you have the ability to slow down time and target enemy weak points to incapacitate them in specific ways. Shooting their head stops them seeing, or in the arm and they can't shoot. This is intentionally complex but offers a novel puzzle element to the combat.
The combat is complemented by a flexible weapon system that lets you loot and customise firearms to suit your mission. This avoids the feeling that you can't take on certain enemies until you have found the right weapon and encourages you to progress at your own pace.
A big draw is the fully voiced, dialog system that offers tens of options for each conversation, depending on your character's development. These conversations make it clear that each character you meet has a story of their own for you to discover.
As you progress, your choices in these conversations and other interactions result in a substantially branching direction. Unlike other branching games, there's little assumption of which are good or bad choices. Instead, the focus is on consequences from your choices, which you often discover after the fact from the characters you have chosen to accompany you on your adventure.
View our choice of games like The Outer Worlds. This game is good if you want to:
The Outer Worlds
The Outer Worlds: Board-Approved Bundle
Additional in-game purchases are offered for items that enhance the experience. You can purchase additional stories that add about 6-10 hours of gameplay each:
- The Outer Worlds: Peril on Gorgon A crime-drama corporate mystery
- The Outer Worlds: Murder on Eridanos A noir-style murder mystery
The game does not frequently require holds, and there are settings to accommodate for holding, however, even with these settings keyboard and controller players will eventually encounter button holds.
Our The Outer Worlds Accessibility Report documents 34 accessibility features:
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