The Touryst Review

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Posted: 3 weeks ago, last updated 2 weeks ago.

Author: Wesley Williams and Andy Robertson.

OverviewOverview

The Touryst is a puzzle based adventure, where you seek to unlock the mysteries of an archipelago of sun-drenched islands. That's if you want to of course, because the adventure can wait if you'd rather soak up the sun and make the most of your time away by indulging in a little scuba-diving or spelunking; all of which is brought to life with a uniquely beautiful take on games from years ago.

The open-world nature of the game allows you to move around at your own pace, but as you engage with the main story, the secrets of the islands become yours to explore. Each island hosts a strange alien ruin, which presents the player with a variety of puzzle and platforming challenges set across a number of rooms. Complete the rooms and find the alien energy core from each island to solve the mystery.

As mini recreations of real-world places, the islands each have their own unique theme and activities. Ybiza is the beach party island, complete with its own dance-floor and partygoers, while Hawayy is everything you'd expect from a hula inspired recreation of Hawaii. The volcanic Fijy, greek themed Santoryn and central Leysure Island, provide the game with plenty of variety.

The more you explore the islands, the more fun mini-game activities you'll find to complement the light puzzle element of the main story. Those mini-games are made more interesting by the injection of additional challenges that can be found dotted around the island, so it pays to explore every nook and cranny.

DetailsDetails

Rating: PEGI 3+, ESRB EVERYONE

Release Date: 21/11/2019, updated in 2020

Platforms: Nintendo Switch, PC, Xbox One and Xbox Series X|S

Genres: Adventure, Open World, Platform and Puzzle

Developer: @ShinenGames

 

CommitmentCommitment

Duration: This game will take between 5 hours and 8 hours to complete.
 
Players: This is a single player game.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

This game is free with Xbox Game Pass.

Age RatingsAge Ratings

Rated PEGI 3+

ESRB EVERYONE for Mild Fantasy Violence

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

Large Clear Text: Text is large and clear, or can be adjusted to be.

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Large Game Elements: Game characters and other elements are large and distinguishable.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Wesley Williams



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