Posted: 10 weeks ago, last updated 2 weeks ago.
Author: Andy Robertson.
Like a toy, there’s a fascination in experimenting to see how Townscaper's underlying algorithm will automatically turn blocks into cute little houses, arches, stairways, bridges and lush backyards, depending on their configuration.
As enquiring minds push the game to build ever more complex structures and layouts you can discover more of where the building will take you. Build quaint island towns with curvy streets. Build small hamlets, soaring cathedrals, canal networks, or sky cities on stilts. Block by block.
As you build you create a strange otherworldly building-site soundtrack. Hear waves break against the building, masonry plop into the sea, and new dwellings pop into existence. The sounds and lovely seas-side visuals make this a game as calming as a fidget spinner.
“No goal. No real gameplay. Just plenty of building and plenty of beauty. That's it.”
Now fully released on Steam for PC and Mac, with the addition of automatic garden paths when buildings have entranceways opposite each other.
No ratings available for this game.
User-Generated Content: This game includes content created by other players, such as maps, outfits and items, that are not reflected in the game rating.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
The following games are like Townscaper. They address a similar topic or offer a similar way to play. They are good options to play next and also good alternatives to Townscaper for younger age ratings.
Townscaper is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Townscaper in the following lists:
These are games that almost feel like you are playing a music album. They invite you to spend time in a meditative musical state that leaves you with their songs and rhythms in your head for the rest of the day - Pata Pata Pata Pon.
We've found that it's not just parents who have enjoyed the way these games let them in on the world of gaming, but grandparents, uncles and aunts. In fact it's a great list for anyone who's never played a game and wants to know what all the fuss is about.
If games offer an escape from chaos, these games are particularly good at granting a sense of satisfying agency and power as they do that. Whether it’s ordering the perfect stock room in Wilmot’s Warehouse, organising your island in Animal Crossing, perfectly controlling the flow of traffic in Mini Motorways or even build civilisation just the way you want it in Civilization the sense of satisfaction and calm from the achievement is second to none.
Whether it's the perfect garden in Viva Pinata, the ideal visitor island in Animal Crossing or the most thrilling ride in Planet Coaster, these games are fun because they combine creativity and management.
Then there are games where your attractions are more understated. The ideal home and live to keep your Sims happy. Or maybe create something that doesn't impact the environment negatively like in Eco.
Whatever you create, as well as attract characters in the game, the creations you make are ideal to share with other people (parents and carers maybe) to show them what you've been doing.
Some of these games are aimed at younger players to play on their own, but others (as indicated by their PEGI ratings) are better for teenagers or played together in a family. Find some games that pique your interest, read through the details and decide how your child might benefit from playing them.
Very young players are often drawn to games with toy-like play. Whether Toca Boca or Sago Mini offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in Skylanders or sometimes this is to create new ways to interact like Tori, Hotwheels id or game/Anki.
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