Tracks The Train Set Game Review
Posted: 9 months ago, last updated 13 days ago.
Author: @GeekDadGamer.
Overview
You can start with some pre-made sets and then graduate to creating your own worlds from scratch. Add trees and foliage from various world biomes, buildings, stations, animals, vehicles, decor and more. Customise your world further by altering terrain and fog colours. Make your train your own, selecting colours and patterns. There are also free boosters, musical bells and ramps to make your train set an exciting ride! For a more complex railway system, add junctions and even introduce multiple trains.
Once you have created your world and track you can jump on board the train and play driver as you control one or more locomotives around your wooden train set world.
Game Details
Rating: PEGI 3+, ESRB EVERYONE
Release Date: 11/10/2019, updated in 2020
Platforms: Nintendo Switch, PC and Xbox One
Genres: Creative, Open World and Simulation
Tips
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Commitment
Players: This is a single player game.
Costs
On Steam and Xbox One you can get additional content:
- Suburban Pack is a free expansion with new pieces to build with.
- Sci-Fi Pack is a small cost and adds new pieces created by the community.
On Switch the additional content is included in the Tracks Toy Box edition at no extra cost. There's also a Toy Box bundle on PC and Xbox.
This game is free with Xbox Game Pass.
Accessibility
There is both controller and mouse and keyboard support but only the latter option allows for remapping of keys. There are some keys that do two functions. There is currently no way to split a key that has two functions into one function per key.
You can adjust the size of the cursor in the head up display. You are also able to customize the overall aesthetics (Sky box colour, ground box colour, train colour, and overall screen tone) of the game which can help to improve contrast for some players.
Difficulty
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Cognitive Pressure
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times.
Assistance
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
No Unlocking Required: Access any mode, location, character, weapon or vehicle from the start.
Reading
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Text Visibility
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Controls
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse and Keys: Can play with mouse and multiple keys.
Motion Controls Not Required: You don’t need motion controls to play the game.
Remap Controls
You can customise the controls for the game as follows:
Remap Mouse and Keyboard: Remap mouse and keyboard.
Invert X/Y Axis: You can invert the direction required to control looking and aiming.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
Image
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visibility
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Motion sickness friendly: Option to reduce motion sickness (motion blur, depth of field, field of vision).
Colour Options
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Colour adjustments: Adjust colours of characters or game elements for greater visibility
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Audio
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Play Without Hearing: No audio cues are necessary to play the game well
System Settings
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer and @eamongaudio

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