Posted: 4 months ago, last updated 2 weeks ago.
As you get more proficient at the shooting and movement you can rack up combos and gain points that can be used on weapon variations between missions. There are many levels to master. As you do you can work you way up the high score ranks and take on unique optional challenges.
There's also a varied campaign environments mode inspired by Dante's Inferno with many hidden secrets to find.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Customise Difficulty: Customise different aspects of the game.
Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times.
Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse and Keys: Can play with mouse and multiple keys.
Remap Buttons: Re-map all buttons/keys.
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Visual Depiction of Directional Audio: Indication on screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.
Play Without Hearing: No audio cues are necessary to play the game well
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
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