Uncharted: The Lost Legacy Review

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Posted: 6 weeks ago, last updated 9 days ago.

Author: @GeekDadGamer.

OverviewOverview

Uncharted: The Lost Legacy is an action-adventure game where you Chloe Frazer, and seek the Tusk of Ganesh in the Western Ghats mountain ranges of India in the midst of a civil war. It's the first Uncharted game not to feature protagonist Nathan Drake.

Like other Uncharted games, you use firearms, melee combat and stealth to defeat enemies. Between fisticuffs you jump, sprint, climb, swim and swing to explore environments including towns, buildings, and temples to advance through the game's story.

What makes enemies encounters enjoyable is the cat and mouse feel of taking on a clever foe. The game uses artificial intelligence so enemies react to combat situations and respond to players' actions. They can coordinate tactics and cooperate with each other to get the upper hand.

With Chloe and Nadine, the game has a darker feel. As opposed to Nathan's light hearted quips and foolhardy plundering of treasure, Chloe is more interested in finding out about what the artefacts tell her about her family. This, combine with the shorter story, creates a compelling and intense game that digs into the affect our parents have on us.

DetailsGame Details

Rating: PEGI 16+, ESRB TEEN

Release Date: 23/08/2017

Platforms: PlayStation 4 and PlayStation 5

Genres: Action, Adventure, Narrative, Puzzle and Shooting

Developer: @Naughty_Dog

CommitmentCommitment

Duration: This game will take between 8 hours and 10 hours to complete.
 
Players: You can play this with 10 players online. The game gives access to the multiplayer of Uncharted 4, with additional content tied into The Lost Legacy.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Rated PEGI 16 for depictions of realistic looking violence towards human-like characters. The majority of the violence is hand-to-hand combat with characters punching and kicking one another, different forms of guns such as shotguns and pistols can also be used during combat. The player can also trigger sneak attacks on enemies that are more graphic in nature, often involving snapping enemies necks and leaving their bodies on the floor. All the reactions to the violence are realistic with characters showing visible injuries when hurt.

ESRB TEEN for Blood, Language, Use of Alcohol and Tobacco, Violence. Players use machine guns, pistols, grenades, and blades to attack each other; combat is highlighted by realistic gunfire, large explosions, and blood-splatter effects. Players can also use stealth takedowns and melee attacks (e.g., neck snapping, fist fighting) to incapacitate enemies. Some scenes depict corpses or wounded characters with bloodstained skin/clothes. Taunt animations depict characters lighting and smoking cigarettes or cigars as well as drinking alcohol (i.e., rum, wine, beer). The words “sh*t” and “a*shole” appear in the dialogue.You will need PlayStation Plus (must be 18 to create, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4 or PlayStation 5.

Age RatingsAge Ratings

This game has been rated PEGI 16+.


This game has been rated ESRB TEEN.


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

While earlier Uncharted games required the use of the motion controls, fine control of two joysticks and quick button presses during combat and cut-scenes, Uncharted Lost Legacy is designed to be more accessible.

There is a wide range of difficulty settings, although it's still quite hard on the easiest. Tips appear in the game if you get stuck on a puzzle or direction of travel.

There's a "Lock-on" option to automatically target enemies when you press aim. You can adjust how strongly this is applied. There are different shooting modes that don't require holding buttons. You can disable the need for rapidly pressing buttons. You can control how the camera moves and use "Camera assist" to help you look in the right direction.

Enemies are highlighted with tags and colour. You can control contrast. There are unlockable game visual effects that enable you to apply a high contrast and other effects that (aren't designed for this purpose but) aid the visibility of the game greatly.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select difficulty from a range of presets.

Customise Difficulty: Customise different aspects of the game.

Assistance

View Control Mapping: You can view a map of controls during play.

Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.

Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.

Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Reading Level

Simple Minimal Reading: Minimal reading is required.

Moderate Reading: Moderate reading required.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Remap Buttons: Re-map all buttons/keys.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

Informative Vibration: Controller vibration indicates aspects of the game, echoing visual and audio cues.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Large Game Elements: Game characters and other elements are large and distinguishable.

High Contrast Mode: You can adjust the contrast of the game to be high-contrast, or the game already has high contrast visuals.

Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Visual Cues for Audio Events: Text or other visual indicators of audio events.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). PlayStation 5 has a range of system-wide accessibility settings... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer


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