Untold RPG Review
Posted: 5 months ago.
As you make choices the story unfolds differently. Some directions lead to ways that you can survive, others might condemn you to the realm of the dead. Along with the text a map is provided for easy navigation and to keep track of where you have travelled.However you proceed you will earn experience and gain equipment to help built your unique character. Encounters are in the form of turn-taking combat where you pick attacks.
It's a game that creates a classic role-play / dungeons-and-dragons style experience. You start with a premise that you are abandoned and vengeful. You must work to survive the harsh world. How you do that is up to you. What's most impressive is how widely the story can very as you make your choices.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
High Text Contrast: Text colour contrasts to background.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.
Menus are Voiced: All of the game menus can be narrated for easier navigation.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
One Tap Targeted: Play with touchscreen, tap in specific locations.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
No Screen Shake: No screen shake effect or this can be disabled.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Play Without Sight: The game can be played without visuals.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing: No audio cues are necessary to play the game well
Android has accessibility settings including ways to navigate and interact, although not all games support this. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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