Valorant Review

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Posted: 6 months ago, last updated 3 weeks ago.

Author: Andy Robertson.


Valorant is a free online shooting game, where two teams of five compete under the role of agents with unique abilities. In the game, there is a virtual economy system used to purchase utilities and weapons.

The main mode, the attacking team has a bomb they must plant on a specific site. If they do this and successfully protects the bomb until it detonates, they get a point. If the defending team defuses the bomb they get a point. You can also simply eliminate all the opposing team to earn a win. It's the best of 25 rounds to determine the winner.

Currently confirmed for PC, but the style of PEGI/ESRB rating suggest this will be Xbox One and PS4 as well.


Rating: PEGI 16+, ESRB TEEN

Release Date: 02/06/2020

Platforms: PC, PlayStation 4 and Xbox One.

Genres: Action and Shooting.



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Players: You can play this with 10 players online.


This game is free to start playing, but requires payment to continue at some point. Additional in-game purchases are offered for items that enhance the experience. This includes a regular subscription fee (known as a 'battle/season pass') to unlock access to reward items and other aspects of the game.

In-game purchases for cosmetic outfits and skins for weapons. These are purchased with Radiante Points that can be obtained with real money in the game. A Battle Pass offers access to more items and Radiante Points and can evolve (customise like in Rocket League) skins and other content types.

You will need Xbox Live Gold (must be 18 to create, then configure family accounts for younger players) to play online with Xbox One. You will need PlayStation Plus (must be 18 to create, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4.

Age RatingsAge Ratings

Rated PEGI 16 because it features strong violence and sustained depictions of violence towards human characters. Combat violence is realistic as well as sustained, the difference between the two being the rapidity of a character’s death, which is allied to the weapon being used. Blood effects are seen whenever a character shot and headshots do not cause gross violence. Although team members and enemy characters remain in view after being killed, post-mortem mutilation is not possible.

The VSC expand on details about in-game purchases: This game offers players the opportunity to purchase in-game items outside of the main game. Players can unlock cosmetic content such as weapon skins (ranging from simple re-colours to alternate models), Gun Buddies (small keychains that dangle off the player’s gun), or Player Cards (profile images). While a handful of these cosmetic items are unlockable through gameplay, many are only available to purchase in the cash store or made available through “Contracts”. A Contract is a content pass that players can purchase with real money that allows players to unlock content such as skins, character cards, and Gun Buddies as they play the game. Parents or carers may want to be aware of these options. Parents, carers or other responsible adults should check to see what is being offered before making any purchase on behalf of a child. It should be noted that the game can still be played without the need to purchase such items.

ESRB rated TEEN with Blood, Language, Violence, Users Interact and In-Game Purchases. Players use an assortment of firearms (e.g., pistols, machine guns, sniper rifles) and special abilities (e.g., poison gas attacks, electric arrows, ninja-star throws) to kill opponents to complete mission objectives. Battles are frenetic and are accompanied by realistic gunfire, large explosions, and screen-shaking effects. Characters emit spurts of blood when shot, and quickly collapse to the ground when killed. The word “sh*t” is heard in the game.

In addition to the rating, it's good to note that (on PC, unconfirmed for PS4 and Xbox) you can turn off blood, mature content and corpses of dead characters in the game.

Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.


This game supports accessibility in the following ways (as it's in beta this will likely improve):
  • Difficulty: Being an online competitive game means this doesn't have difficulty settings, although the game will match you with similar players.
  • Reading: There is a considerable amount of reading of stats and weapons details and the text is not adjustable. No subtitles for voice-overs. No text to speech or speech to text.
  • Controls: Remap keys, buttons and mouse mappings. Adjust sensitivity or movement and scope zoom. You can toggle crouch rather than hold button. You can't toggle to run though.
  • Image calibration: Adjust rotation, size and zoom of the minimap. Visual effects for damage direction and bullet direction indicators to match audio cues. Enemy colour can be changed. Colour and size and style of crosshair target customisable.
  • Audio calibration: Adjust the volume of effects, voice and music. Audio indications of other players, visual cues and direction of activity. Can select to have gameplay, agent, tactical and general announcement voice over to further narrate what's happening visually.
  • Communication: Ping system lets you pick messages for other teammates that are then displayed and narrated. You can also set other default messages to buttons rather than speaking.


How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.


Turn Off Blood: Reduce or disable graphic content of blood and gore.

Turn Off Dismemberment: Disable graphic depiction of dismembered bodies and corpses.


How you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Communication

Voice Chat: Chat to other players by speaking with headset.

Filtered Chat: Option to filter out profanity and/or sharing of personal information from online chat.

System Settings

Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson


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