Posted: 11 months ago, last updated 3 months ago.
Wargroove is easy to pick up and accessible but players need to learn how to use the different units in specific situations to master the game. This encourages deep thinking and strategic play.
Free additional content, Double Trouble, adds a campaign for two players to work through collaboratively. This also adds new commanders and troops.
Players: You can play with 4 players in the same room and up to 4 players online. You can play with other people in the same place by passing the controller or system to the next person on their turn. Or you can connect via local Wifi with two or more systems. Or you can play against other human opponents online.
Cross-Play: You can play Wargroove with people on different systems: Switch, PS4, Xbox One, PC.
The "Wargroove Double Trouble" additional content adds new maps, co-op mode and commanders, but it is all free.
This game has been rated ESRB EVERYONE 10+.
This game has received a PEGI 7 because it features violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and non-realistic looking violence towards characters which although human are not very detailed. It is not suitable for persons under 7 years of age. The examiners report expands this rating with the following: Players send units to engage other troops – these battles are then carried out in a split pop-up screen where the attacking side runs to the other and performs one attack on them, draining the troop’s health bar. Several of the enemy characters fall down or are pushed back and disappear. The remaining opponents then counter-attack. If a troop is wiped out from the attack, the screen turns back to the battle map and that troop is seen to disappear in a puff of smoke.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Customise Difficulty: Customise different aspects of the game.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse and Keys: Can play with mouse and multiple keys.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Customise Audio Levels: Control volume levels of specific events and elements in the game.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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