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When The Past Was Around Review

Game image When The Past Was Around
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Posted: 6 months ago.

Author: @gweronimo and @GeekDadGamer.

OverviewOverview

When The Past Was Around is a short adventure puzzle game, where you point and click on items to gather clues, unlock doors and unraveling the secrets of its silent narrative. Without any words it tells the tale of a young woman, Eda, and her love, the mysterious Owl man, in a surreal world consisting of disjointed rooms from memories and times past. The music from Eda's violin accompanies the story.

This whimsical and bittersweet game has themes of joy and pain, love and heartbreak, moving on and letting go, peaceful days and angsty moments. It's about losing your way on the journey to achieving your dreams, and the importance of overcoming your past.

DetailsGame Details

Rating:

Release Date: 22/09/2020

Platforms: Mac, Nintendo Switch, PC, PlayStation 4 and Xbox One

Genres: Adventure and Puzzle

Developer: @MojikenStudio

TipsTips

View our choice of games like When The Past Was Around. This game is good if you want to:

CommitmentCommitment

Duration: This game will take between 1 and a half hours and 2 hours to complete.
 
Players: This is a single player game.

CostsCosts

You can try this game in a free demo. Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

No ratings available for this game.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

1 Button & Single Stick: Can play with button and stick.

Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.

Motion Controls Not Required: You don’t need motion controls to play the game.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @gweronimo


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Games Like When The Past Was Around

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Image 242 Image 243 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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