When The Past Was Around Review
Posted: 6 months ago.
This whimsical and bittersweet game has themes of joy and pain, love and heartbreak, moving on and letting go, peaceful days and angsty moments. It's about losing your way on the journey to achieving your dreams, and the importance of overcoming your past.
No ratings available for this game.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
1 Button & Single Stick: Can play with button and stick.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
Motion Controls Not Required: You don’t need motion controls to play the game.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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