Wilmot's Warehouse Review
Posted: 15 months ago, last updated 3 weeks ago.
You can play on your own or with another person. Either way, what starts as a game about organising things soon turns into a challenge of categorisation. You need to decide, for example, whether the gloves go with the winter things like snowflakes and sledges, or with the clothing items.
The simplicity slowly gives way to more and more items to organise and you are forced to make compromises in your groupings. With another person you have to talk to each other to decide which items go where, and agree on your joint approach so you can find things when you need them.
View our choice of games like Wilmot's Warehouse. This game is good if you want to:
Players: You can play with 2 players in the same room, but you can’t play it online. On PC and Console, you can play together to organise your stock co-operatively. This leads to some great conversations between players about how to categorise each item. However, on iOS Wilmot's Warehouse is a single player game.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
How the game provides guidance and assistance to navigate its worlds and spaces.
Large Clear Navigation: The game navigation and maps are clear to read, large and with high contrast or with settings to zoom or increase visibility.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse and Keys: Can play with mouse and multiple keys.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Flashes: No flashing strobe effects or you can disable them.
No Screen Shake: No screen shake effect or this can be disabled.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Motion sickness friendly: Option to reduce motion sickness (motion blur, depth of field, field of vision).
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing: No audio cues are necessary to play the game well
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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