Yooka-Laylee and the Impossible Lair Review

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Posted: 7 months ago, last updated 6 weeks ago.

Author: Andy Robertson.

OverviewOverview

Yooka-Laylee and the Impossible Lair is a side-on running and jumping game starring the characters from the 3D platform game Yooka-Laylee. You control Yooka, a male chameleon, and Laylee, a female bat and take on a level filled with collectables, power-ups and multiple hazards.

You collect feathers to unlock new levels, but in a novel twist can take on the end level boss as soon as you like. Waiting until completing more levels gives you more health and a better chance of surviving the big bad. Along with health, you can also collect tonics to gain new abilities.

If you beat a level you can take on its alternative state, which changes them with water, electricity or flips them upside down. The clever design of each level to offer this multi-layered challenge and the combination of action, timing and skill needed to progress makes this a really good game to play in the family.

DetailsDetails

Rating: PEGI 3+, ESRB EVERYONE

Release Date: 08/10/2019

Platforms: Nintendo Switch, PC, PlayStation 4 and Xbox One

Genres: Action, Platform and Puzzle

TipsTips

View our choice of games like Yooka-Laylee and the Impossible Lair. This game is good if you want to:

CommitmentCommitment

Duration: This game will take between 15 hours and 22 hours to complete.
 
Players: This is a single player game. This is another game that will take much longer if you try and collect everything.

CostsCosts

You can try this game in a free demo. Additional in-game purchases are offered for items that enhance the experience.

You can purchase alternative visual effects that change how the game looks in substantial and novel ways.

Age RatingsAge Ratings

This game has been rated ESRB EVERYONE.

 

Rated PEGI 3 for depictions of very mild violence in a child-like setting. This game contains depictions of very mild violence in a child-like setting. Bright lights and magical effects appear upon impact of attacks. The player can defeat enemies by jumping on their heads, rolling into them or throwing projectiles such as fruit at them. When the enemies are defeated they jump up into the air before quickly vanishing.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Moderate Reading: Moderate reading required.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Keyboard Alone: Can play with just the keyboard.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @JonahMonaghan



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