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Best Games on GameCube with Text to Voice Accessibility Settings

Nintendo's GameCube console was released in 2002 and the follow up to the Nintendo 64. It run games from discs and uses memory cartridges to save progress. You can plug in up to 4 wired controllers.

You can also play all Gamecube games on the Wii as it included that hardward, and ports for the GameCube controllers in the top. The Wii Mini removed this support to make it a cheaper console. The Wii U doesn't support GameCube games.

As part of our accessibility review, this page lists games that have been flagged with accessibility settings in the following areas.

Communication: Each of these games has been assessed for how you can communicate with other players in the game and what options are available to customise and control this interaction. Each game offers the following accessibility features and settings:

  • Text to Voice: Sent text messages as voice to other players.

 

Super Smash Bros. Ultimate (Series)

Rating:

Release Date: 21/01/1999, updated in 2018

Platforms: GameCube, Nintendo DS, Nintendo Switch and Nintendo Wii U

Genres: Action and Fighting

Developer: @Nintendo

Players: You can play with 8 players in the same room and up to 8 players online

Super Smash Bros. in its various versions offers real-time brawling battles. The tens of characters are drawn from other video games and each has bespoke moves to learn and perfect.


Image 242 Image 243 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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