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4 Games Like A Space for the Unbound

A Space For The Unbound is an adventure about everyday life where you explore your location, chat with people and solve puzzles. Unusually, you do this by stepping into the mind of people you meet and helping them solve their stuck and knotted thought-patterns.
 

These games offer a similar experience or are about a theme that A Space for the Unbound addresses. Also, if you want to play a game like A Space for the Unbound but don’t have Mac, PC, PS4, Switch or Xbox One, these are a good alternative.

 

Rating: PEGI 12+

Release Date: Coming soon

Platforms: Mac, Nintendo Switch, PC, PlayStation 4 and Xbox One.

Genres: Adventure, Narrative and Puzzle.

Developer: @MojikenStudio

 

 

Mutazione

Platforms: Mac, PlayStation 4 and iOS

Genres: Adventure, Creative and Narrative

Duration: Between 6 hours and 10 hours to complete.

Players: This is a single player game.

Costs: Purchase cost.

In Mutazione you play as a 15-year-old girl visiting her grandfather on a faraway island inhabited by friendly but mutated villagers. By finding seeds, tending to gardens and talking to people, you uncover a tightly knit web of characters with...


To The Moon

Platforms: Android, Mac, Nintendo Switch, PC and iOS

Genres: Adventure, Narrative and Puzzle

Duration: Between 5 hours and 7 hours to complete.

Players: This is a single player game.

Costs: Purchase cost.

To the Moon is a story-adventure following two doctors trying to fulfil a dying man's last wish to go to the moon. With only a few ways to interact with the game, you control the doctors, exploring and solving puzzles to reconstruct the dying man's...


Forgotton Anne

Platforms: Android, Mac, Nintendo Switch, PC, PlayStation 4, Xbox One and iOS

Genres: Adventure, Narrative and Platform

Duration: Between 8 hours and 9 hours to complete.

Players: This is a single player game.

Costs: Free-to-start.

Forgotton Anne (Forgotten Anne) is a hand-animated adventure that combines cartoon (Ghibli-inspired) storytelling with running and jumping puzzles. You play as Anne, the enforcer who keeps order in the Forgotten Lands, as she sets out to squash a...


Embracelet

Platforms: Nintendo Switch and PC

Genres: Adventure, Narrative and Puzzle

Duration: Between 3 hours and 6 hours to complete.

Players: This is a single player game.

Costs: Purchase cost.

Embracelet is an adventure game, where you use a magical bracelet to interact with objects and solve puzzles. As you explore the fishing community, make friends and solve puzzles, you subtlety affect the outcome of the story.


 
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A Space for the Unbound is in These Lists

In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to A Space for the Unbound in the following lists:

Walk in Someone Else's Shoes

While many games include characters to interact with, some are specifically designed to make relationships a central element. Whether this is during the rounds of a puzzle game amidst a zombie outbreak or as we race cars around a circuit, they can offer a unique way to think deeply about how we relate to each other and to the games people play.
In contrast to films or books, characters and relationships in video games need to be discovered by the player. Some of my favourite relational moments in games happen amidst other action. Often these other actions – whether shooting, puzzle-solving, or fetching and carrying – serve to underline the difficult, awkward and snatched nature of interpersonal interactions.
 

Hope Through Play

Games that embed a sense of hope by playing them. Sometimes a hopeful story, sometimes a hopeful interaction, and sometimes just an uplifting aesthetic to spend time in. These are games that leave you with an uplifted spirit, maybe not immediately (like Horizon Zero Dawn) but by the time you have finished them.

There is something innocent and childlike in play, and video games each have a slice of that in different ways. Sometimes simple and sometimes complex, games can help us return to the hope we had as children, or call us on to the wisdom and perspective of older years.
 

Be A Good Neighbour

In this list, provided by the LTN (Love Thy Nerd) editors, we bring together video games that have the potential to offer more than entertainment. It starts with 12 with a challenge us to be a good neighbour, and follows with others added over time. LTN exists to be the love of Jesus to nerds and nerd culture, you can read more about them on their website.

"What if video games have more to offer than just an exciting diversion into a digital battlefield, fantasy war, or alien invasion? While these types of games are certainly the loudest and most financially successful, there are a growing number of games asking important questions about life, the human condition, and even God."

"Our list is not 'Christian' games, but rather a list of games that pose important spiritual questions to those who play them. These are games that provide us with the opportunity to consider what a truly 'spiritual' life looks like by encouraging us to have empathy for the suffering, love for our neighbours and our enemies, and an imagination vivid enough to contemplate a better world."

Journey's understated yet deep mythology, lack of guidance and mysterious ways it brings players together will have players thinking about the course of their own lives. Dropsy is, on the surface, a silly point-and-click adventure game about a creepy but misunderstood clown, dig deeper and you’ll see this a game that challenges players to love everyone, even their enemies. Kentucky Route Zero is at its core, about rediscovery, of adventure-game mechanics and modernist aesthetics, of a more spiritual outlook on the physical world.

Gris is a platformer about the stages of grief that highlights the indelible impact of our most sacred relationships. That Dragon, Cancer is a game where Ryan and Amy Green share their grief and their hope by drawing us not only into their lives but into the common grace of the Christian faith. Myst, one of the best selling titles of all time, is a puzzle game about the beauty and mystery of creation. Brothers: A Tale of Two Sons is a game about the spiritual impact our most precious relationships have on us. Wandersong is a game about transforming the world with music. Heroism isn’t measured in bulk or recognition but in the melodic tones of compassion and kindness. The Last Guardian confronts us with our own self-centeredness and challenges us to give rather than merely take.

Pyre is a game about mercy that deconstructs player’s perceptions of winning and losing, encouraging them to see and meet the needs of those who are oppressed. My Child Lebensborn is a game that challenges players to care for a child born into a fascist regime--this is a game about the power of empathy. Celeste strikes at the centre of what it means to be a person in all of our messy humanity a wonderful reminder that even when we fall, we are lifted up again through redemptive love, forgiveness, and grace—both for ourselves and for one another.
 

Build Personal Resilience

Psychologists define resilience as the process of adapting well in the face of adversity, trauma, tragedy, threats or significant sources of stress — such as family and relationship problems, serious health problems, or workplace and financial stressors. As much as resilience involves "bouncing back" from these difficult experiences, it can also involve profound personal growth.

Games, by design, present players with adversity and much of the joy of gaming comes from taking on and overcoming unnecessary obstacles. Whether you’re saving the universe from an alien invasion or tending crops in your animal community, playing games mimics the process of resilience.

Image 163 This list of games that can help foster various forms of psychological resilience is compiled with the expert help of Take This. They aim to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. They encourage a game community that welcomes and supports people experiencing mental health challenges, and that recognizes the humanity and mental health of game creators.

The Portal series tell a narrative that you are going to fail. You’re told to give up, but if you ignore this barrage of discouragement you can use it as a way to strengthen your resolve and complete the puzzles even if you have failed twenty times in the process. The Stanley Parable is all about trying again. You can try and re-try your decision making, reaching a variety of different endings.

Dark Souls is a hallmark for a punishing challenge that require resilience. You journey through elaborate lands to adventure, explore, and take heed lest they encounter a battle with a boss or enemy. Celeste is the story of Madeline and the enemies she overcomes while climbing Celeste Mountain. The game specifically calls out that Madeline has anxiety, and the challenges she faces in the environment reflect her own internal struggles and triumphs. Cuphead challenges players to battle relentless bosses in combat-heavy play. Cartoonish and playful, it balances challenging players to grow in skill and offers plenty of entertaining environments and aesthetics to keep you playing.

In Kingdom Hearts you meet many characters that need help - and many boss battles feel almost insurmountable. With help from friends like Donald and Goofy, the player character Sora overcomes the darkness to save his friends and bring hope back to the world. Death Squared is a co-op puzzle game where one player’s mistake makes everyone else lose. You learn cooperative resilience in trying again admits humorous judgments from the unseen “hosts” of the game.

In Animal Crossing you get help from the animal neighbours. You learn to lean on this social and environmental resilience to persevere at building social connections with computer villagers and friends online. Stardew Valley’s farming is about growing and maintaining a homestead. Interweaving the busy work are relationships with the other villagers, many of whom are social models for resilience in their storylines.
 
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