Aaero is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Aaero in the following lists:
Games that embed a sense of hope by playing them. Sometimes a hopeful story, sometimes a hopeful interaction, and sometimes just an uplifting aesthetic to spend time in. These are games that leave you with an uplifted spirit, maybe not immediately (like Horizon Zero Dawn
) but by the time you have finished them.
There is something innocent and childlike in play, and video games each have a slice of that in different ways. Sometimes simple and sometimes complex, games can help us return to the hope we had as children, or call us on to the wisdom and perspective of older years.
Video games are often thought to be about the quick hit or instant rush of dopamine gratification. In fact, many video games take a long time before they are enjoyable. It takes patience and investment of effort to start making an impact in the game world, and in many ways is actually hard, slow work.
Some games double down on this mechanic, using, as Brad Gallaway recently said "using the real passage of time passing as a way to progress the story or game mechanics. Without cheating a system's clock, they're meant to play out over long periods. Seaman was something like a month, and The Longing can be as much as 400 days."
The games in this list are designed to be played slowly over a large number of days. This includes games like Animal Crossing
, which requires regular visits at particular times of day to progress your island. But it also includes games like The Longing
, that test the player's willingness to wait long periods of time and limit their ability to accelerate progress. Or there are games you can play quickly, but require the real passage of time for certain aspects, like Nier Replicant, forcing you to wait 24 real hours between planting a crop and harvesting it
The dream of being able to fly seems to be a universal human desire. It's not surprising then, that many video games are popular because they grant the player the ability to soar through the air.
These games can range from novel superpowers that let you swing, boost or bounce your way into the sky like Marvel's Spider-Man
, to serious experiences that simulate the complexities of flying a jumbo jet in Microsoft Flight Simulator
. Along with games where flying is front and centre, many other games offer nuanced flight as part of their experience, like Rocket League
. There are other examples that use trajectory to get to hard platforms, like Ibb and Obb
and other games like Slime Rancher
where you can unlock a jetpack.
The games we have collected together in this list, enable you to experience flight in some way. Educationally, this isn't only a novelty to inspire other learning but offers an embodied appreciation of gravity, air currents, g-force, pitching, yawing and how materials respond at high speed.
Many games use rhythm as a mechanic to involve the player. But this list is devoted to the games that go one step further, and make you feel like you are creating music while you interact with the game. This may be the singing to other characters in Wandersong
, or be contributing to the orchestral soundtrack in games like Flower
These are games that almost feel like you are playing a music album. They invite you to spend time in a meditative musical state that leaves you with their songs and rhythms in your head for the rest of the day - Pata Pata Pata Pon
Video games offer an opportunity to inhabit another body. Whether we step into the powerful frame of a trained marksman or brave adventurer, while we play we have a different sense of our physicality.
This is not only an enjoyable way to escape the reality of daily life but a chance to reflect on and understand ourselves, and our bodies, better. Stepping into the shoes of a vulnerable, small or endangered character can help us understand for a short while some of what it is like to be someone else.
Whether this is into the awkward teenage years of Mord and Ben in Wide Ocean Big Jacket
, the grandparent-escaping Tiger and Bee in Kissy Kissy
, the fractured heartbroken body in Gris
or the haphazard movement of Octodad
we have a chance to reassess our own physicality and how we respond to and treat other people's physicality.
More specifically, to use body therapy language, games offer us a chance to discover the inviolability of our bodies, personal autonomy, self-ownership, and self-determination. In travel, as Andrew Soloman says, we go somewhere else to see properly the place where we have come from. In video games, we step into other bodies so we can better understand our own and those of the people around us.
Games offer us challenges on many levels. When someone plays a game too much it’s easy to think they are taking an easy route to something entertaining, like junk food. But video games are generally hard work. It takes time to understand their systems, mechanics, objectives and worlds.
There are a small group of games that hone this challenge down to the mechanics of moving around the environment. Whereas many games simplify getting around, these games make the complexity and depth of their movement systems part of the joy of playing them.
Rather than relying on the stats of your character or player, you have to execute the moves yourself with timing proficiency and instinct. Rather than offering assistance, these games leave you to it. Whether you rise through the league tables, or just improve compared to your family, the satisfaction or getting to grips with something so monumentally challenging is really satisfying.
This might be understanding how the propulsion of your car lets you take to the air and hit a perfect shot in Rocket League. Or, perhaps, it’s using the limited running and jumping slightly better than other players to get a win in Fall Guys
. Maybe it’s learning the perfect combination of angles and trajectories in Videoball
. Or it could be learning the complex move lists in a game like Street Fighter.
These games all have in common, a complex control system that can be put to use in imaginative and creative ways to get the edge over your opponents.
Music has been an important part of video games since specialised sound chips made composing and playing back music possible during the advent of 8-bit home computers in the 80s. This gave many games a unique sound, but it was how the music interacted with gameplay that was really interesting.
We worked on this list of games where music is integral to play with Andreas Zecher. He runs the amazing Polylists
resource, a website for those working in games to share lists of recommended games under self-chosen topics. His list, here, features games where music goes further than just providing a great soundtrack. In these games, music is at the core of the player’s experience. Some putting players in a state of flow, and others reacting to the player's every action like an instrument being played.
The sensory experiences of Tetris Effect Connected
would not be possible without the music that they are based on. Everyday Shooter
and Sayonara Wild Hearts
let players interactively experience a lo-fi indie rock and frenzy pop music album respectively. Sound Shapes
is a clever platformer that doubles as a 16-step sequencer, common in the creation of electronic dance music. These games spark curiosity in how music works as they explore rhythm, harmonies and the joy of performing and actively listening to music.
Video games are often enjoyable because they task you with juggling multiple responsibilities at the same time (not unlike other parts of life). However, there are some games that focus on just one aspect of play.
Shooting games usually require you to navigate through the world as well as dealing with targeting and shooting enemies. On-Rails Shooters and Light-Gun games take over the movement and navigation side of things for you. You are left with the task of targeting and shooting the enemies as they come into view.
These can be classic shooting games, tailored for an on-rails experience. Sometimes a stand-alone game, and sometimes a special edition of an existing franchise. Games like Point Blank, Until Dawn Rush of Blood, House of the Dead
, Dead Containment and Dead Space Extraction.
This can also be games with shooting style targeting that aren't specifically about shooting. Games like Child of Eden, Rez Infinite or New Pokemon Snap. Or games that use targets as part of a skill challenge like Osu!, Pianista or Elite Beat Agents.
How hard a game is considered to be depends on who is playing it. A three-year-old tackling Zelda will struggle. But equally a new-to-games-parents will find Mutant Mudds
quickly gets beyond them. The games in this list are known for being difficult. They wear the difficulty as a badge of honour. "None shall pass," except this with the will, time and belligerence to get good enough at this particular activity to beat the high bar the game sets.
This might be grappling with the flying mechanics in Rocket League
, getting endlessly lost trying to find the next guardian in Shadow of the Colossus
or coming up with the right tactic to get enough money for the ship you need in Elite
. Of course, some of these games can be made easier, but to play them at their best is to ramp up the difficulty to max (crushing on The Last Of Us
for example) and let them give you all they've got.