In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Adopt Me! in the following lists:
Online games are great because you have a world of opponents to take on and defeat (or be defeated by). But beyond the competitive element of these games are often a strong sense of community and camaraderie.
Players enjoy making new connections in these games, as well as connecting with wider family and friends. Listen to the chatter while children play these games, and you hear as much talk about homework, television, YouTube or what's happening in the world as who to shoot in the head next.
Video games are usually thought to be about fighting, shooting and adrenaline. As regular readers will know, there are video games about everything. Recently I've been noticing games that combine the stewardship of the land and the nurturing of resources.
These games, like Animal Crossing
, present an "ambience of bucolic" and a "reassuring mix of the pastoral and the industrial," wrote Simon Parkin
recently. They offer an escape to simpler times, that provides meaningful work along with the possibility of also working at friendships.
The games collected in this list each offer the chance to escape and absorb yourself tending to a plot of land and nurturing often surprisingly moving relationships. Whether you are diligently cleaning someone's empty flat as in Sunset
, setting up a farm after retiring from your adventures in Littlewood
, reconnecting with grown-up children in The Stillness of The Wind
, nurturing a musical garden in Mutazione
, establishing a coffee shop in Coffee Talk
or even eeking out provisions while you care for children in This War Of Mine
all these games have something to tend to and people to get to know while you do it.
Fidget spinners burst into the hands of children a number of years ago. While that initial trend subsided, the interest and enjoyment of tactile objects to fiddle with are very much with us.
Fidget toys are like the yo-yo or Rubik's cube but without the focus on skill. The enjoyment comes from doing something that isn't learning or achieving anything. It's no surprise that there are a number of video games that have picked up on this style of play.
Some games, like The Longing, Animal Crossing and Adopt Me, simple slow down the need to progress, so all you do is check-in, fiddle around with the game world and then leave. Then there are other games, like Townscaper and Pok Pok Playroom, that let you craft your own structures but with none of the usual video game emphasis on score and winning. Other games, like Everything and Proteus, offer a huge world to poke and prod without getting embroiled with progression.
Even games that do offer a strong sense of story and development often include post-game play or side-quest distractions that are simply there for you to spend time fiddling with rather than winning or losing. Games like A Short Hike, Alba A Wildlife Adventure or even No Man's Sky.