Build A Boat for Treasure is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Build A Boat for Treasure in the following lists:
Video games are often thought of as turning children into small cogs in a machine. Unchangeable, uncreative and demanding repetition of players. However, there are many games that offer players a chance to be the creators, inventors and instigators of some of the most marvellous machines.
This list offers games picked out with the help of Alom Shaha, Physics teacher, author of
Mr Shaha’s Marvellous Machines and father of two. His book offers playful projects that teach about the centre of gravity, toroidal vortexes, smoke-rings and electromagnetism. The games here mirror this combination of wonder and hands-on science.
Some of these, like
Stormworks, offer a way to experiment with the physics of fluids and gravity. Others, like
Townscaper, are a way to see the impact of the built environment. Then there are games like
Chicory: A Colorful Tale, that invite players to bring a world to life with paint.
The overlap between real world messy-craft and these games can be through the inspiration of making things. But also, some of the games (like
Tearaway) let you download templates to cut, stick and make the video game characters in real life.
One of the most exciting aspects of modern video games is playing with other people online. It's a big step from playing something like
Mario Kart with family and friends in the same room to going online to play with people you don't know.
With the benefits and opportunities of online play come the issues and potential dangers of children interacting with people they don't know. We've worked with the Breck Foundation to create this list of games that are great for parents, carers and children to take first steps online together.
The
Breck Foundation is a charity founded by Lorin LaFave after the tragic murder of her 14-year old son, Breck Bednar, in 2014, through online grooming. Breck was groomed while enjoying his passions of computing and gaming. The foundation aims to ensure that no child is harmed through grooming and exploitation while enjoying their time on the internet.
After speaking with Lorin on BBC Radio, together, we hatched an idea to offer this resource to help anchor online gaming as a part of family life. By playing online with your child from an early age you create a context where mistakes are made together. This establishes an open conversation where your child is more likely to tell you if something happens online that doesn't feel right, and more likely to listen to your ongoing advice and guidance.
This works with Breck Foundation's, ‘Play virtual, Live real’ motto that reminds children to never meet up alone in a private place with someone they have met only online, to ensure that online play is safe, enjoyable and connected to attentive adults.
The games in this list offer small steps to go from local play to online play. Some games, like
Roblox are designed for young players with lots of special safety settings. Other games, like
Sky, are designed to lead players into cooperating with each other with in-game purchases you give away, and interactions that start limited and expand as you gain experience. Then there are cooperative games like
Ibb and Obb where you work together and communicate with gestures on the screen.
You can use Family Settings and Parental Controls on your system to limit how your child interacts with other players online. As well as finding the right games to get them started, it's also important that you play with them and keep game screens in shared family spaces so you can see what they are doing.
Video games offer an opportunity to inhabit another body. Whether we step into the powerful frame of a trained marksman or brave adventurer, while we play we have a different sense of our physicality.
This is not only an enjoyable way to escape the reality of daily life but a chance to reflect on and understand ourselves, and our bodies, better. Stepping into the shoes of a vulnerable, small or endangered character can help us understand for a short while some of what it is like to be someone else.
Whether this is into the awkward teenage years of Mord and Ben in
Wide Ocean Big Jacket, the grandparent-escaping Tiger and Bee in
Kissy Kissy, the fractured heartbroken body in
Gris or the haphazard movement of
Octodad we have a chance to reassess our own physicality and how we respond to and treat other people's physicality.
More specifically, to use body therapy language, games offer us a chance to discover the inviolability of our bodies, personal autonomy, self-ownership, and self-determination. In travel, as Andrew Soloman says, we go somewhere else to see properly the place where we have come from. In video games, we step into other bodies so we can better understand our own and those of the people around us.
Play is more fun when it’s shared. This is as true about video games as it is when building a massive sandcastle on the beach or playing hopscotch in the playground. Finding brilliant team games is a great way to involve more people in the fun and share the experience together as a family. More experienced players naturally help novices contribute to the team.
Along with teamwork, the games I’ve selected here use the fact that players are all sitting next to each other.
These are games where players take on different roles in order to complete unusual tasks. The fun is often as much about the conversations (and arguments) that happen in the room as what’s happening on the screen.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether
Toca Boca or
Sago Mini offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in
Skylanders or sometimes this is to create new ways to interact like
Tori, Hotwheels id or
Anki.
These are games that involve actual Lego bricks or offer an experience that has the same plug and play building and creating as the classic toy.
Video games are often thought to be about the quick hit or instant rush of dopamine gratification. In fact, many video games take a long time before they are enjoyable. It takes patience and investment of effort to start making an impact in the game world, and in many ways is actually hard, slow work.
Some games double down on this mechanic, using, as Brad Gallaway recently said "using the real passage of time passing as a way to progress the story or game mechanics. Without cheating a system's clock, they're meant to play out over long periods. Seaman was something like a month, and The Longing can be as much as 400 days."
The games in this list are designed to be played slowly over a large number of days. This includes games like
Animal Crossing, which requires regular visits at particular times of day to progress your island. But it also includes games like
The Longing, that test the player's willingness to wait long periods of time and limit their ability to accelerate progress. Or there are games you can play quickly, but require the real passage of time for certain aspects, like Nier Replicant, forcing you to wait 24 real hours between planting a crop and harvesting it
Many games let you create your own items, object or levels. But some are specifically designed for you to do this in order to attract characters and visitors to your creation in the game.
Whether it's the perfect garden in
Viva Pinata, the ideal visitor island in
Animal Crossing or the most thrilling ride in
Planet Coaster, these games are fun because they combine creativity and management.
Then there are games where your attractions are more understated. The ideal home and live to keep your
Sims happy. Or maybe create something that doesn't impact the environment negatively like in
Eco.
Whatever you create, as well as attract characters in the game, the creations you make are ideal to share with other people (parents and carers maybe) to show them what you've been doing.