In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Control in the following lists:
PlayStation 5 Activity Cards are a part of the operating system that provide a quick and easy way to see your progress, and get helping progressing (or finding what you’ve missed) in games. It’s a really neat part of the system that you can pop-up while playing by pressing the PlayStation button on the controller.
They are like your very own guide, tailored to your current play through, providing information on progress, tips on things you've missed, more things to do (and how long they will take) and short videos of how to complete objectives (that you can pin to the side of the screen while you are playing).
However, as with the use of PS5 Dual Sense features, different games do this in different ways. Some just include Activity Cards to load and save your game or access a game mode (which saves time but isn't a game changer) while others go to town on tips, hints and other helpful ways to get more from their game.
As one player put it, "Honestly, I'm just really enjoying them in Control where they tell me where to go when I'm lost in the wonderfully convoluted building. Then in Maquette it's extremely useful to just get a step solved for me when otherwise I'd switch to another game. These are the kind of frustrations that generally stop me from beating games. It's like having a Prima guide on my PS button."
The games in this list are those we think do a great job with Activity Cards. This not only provides quick travel, fast loading, how long main- and side-quests will take, tips and video guides but is a real reason to consider buying the PlayStation 5 version over the Xbox Series X|S.
We spend our lives in buildings every day. Our homes, offices, shopping malls, cathedrals, stations, bridges and even public toilets have all been designed. Video games mirror and magnify this built environment in different ways.
Some, like Assassin's Creed
, Grand Theft Auto
and Forza Horizon
recreate virtual versions of familiar places. Others, like The Witcher
, Legend of Zelda Twilight Princess
, create their own cities and buildings. Then there are games like The Legend of Zelda Breath of the Wild
or The Last Of Us
that drop you in a once-great but now ruined architecture.
Along with these pre-built spaces, there are also games that invite you to affect and rebuilt the architecture of a world. Games like Townscaper
allow you to easily create series of buildings and consider how one structure relates to those around it -- like a street-scene generator. Then there are games like Animal Crossing
, that offer a social context in which to apply your architectural and landscaping skills.
Then there are games that build spaces that would be impossible in real life. From the Escher-like Manifold Garden
to the scale-confounding Superliminal
, these games can play with perspective and movement to not only confuse the player but open new possibilities in perceiving buildings.
Finally, there are games with breathtaking architecture. Whether it's the atmospheric lighting of Control
, the climbable buildings of the Uncharted
series or Shadow of the Colossus
vast cathedral-like structures, video games often create original spaces that stop you in your tracks.
The video games in this list create space to notice, reflect and try your hand at architecture. They are fun, but they are also important because the design of the spaces we spend time in have profound effects on how we feel, think and move.
Like a good crime drama or whodunnit novel, solving mysteries and puzzles is a good way to engage in a story. However, rather than just watching these mysteries while someone else does the heavy lifting, these video games place you firmly in the role of the detective. Gathering statements, sifting evidence and making intelligent leaps of deduction requires care and attention. These investigations makes these games slower than others, but it’s worth the effort each time you find the correct conclusion and move the story on.
These games present you with a mysterious scenario to be solved. Whether with direct puzzles, locations to investigate or crime scenarios to deduce, they offer a unique, first-hand sleuthing challenge.
The spaces and places that video games create are often designed with a particular interaction or way to progress through them. However, because games are open to the player, how you play, the direction you move and what you do in the game is up to you.
This means that you can often put video games to unusual uses. Photography is one aspect of this as Paul Buttle recently highlight on Twitter
. All modern video game consoles enable you to capture an image of the screen. At a rudimentary level this allows you to take pictures of your adventures. Beyond this, many games offer a Photo mode that allows you to freeze the action and take control of the camera -- even letting you control effects, depth of field and shutter speed in some cases.
This means you can take really beautiful and engaging pictures in the games you play. Some families have tasked their expert players with capturing a certain type of photograph as they play:
Portraiture - capture images of the people you meet.
Photojournalism - create a photo diary of the events of the game to be annotated later.
Fashion - document the different outfits and wardrobe styles your character chooses.
Sports - capture sporting moments, including not only players, but the crowd and coaches.
Still Life - capture the inanimate, mundane and overlooked elements that make the game world what it is.
Architectural - find ways to photograph the buildings in various states of build, decay and renewal.
Some examples of these projects include:
The Game Awards highlight the best video games each year. It's an award produced and hosted by Geoff Keighley. Games are selected by video game news organizations who then vote on the games to choose the winners in each of the categories.
The British Academy Games Awards are presented annually to recognise, honour and reward outstanding creative achievement in Games. The awards categories reflect the wealth and diversity of the games sector.
The awards started in 2004 and are presented by the British Academy of Film and Television Arts (BAFTA). For parents, they are a great way of discovering brilliant games to play in their family. The games included here are from these categories:
The Family Games Award highlights games that will work really well for parents and children. These often include multiplayer features and feature a cast of family-friendly characters.
The Games Beyond Entertainment award is also of interest as this highlights more unusual games with an emphasis on storytelling that addresses topics that parents may find appealing themselves.
Sometimes you just want to play the hero. These games are violent and include shooting but, as with B-movies and 1980s TV series, it’s as much about the quips, characters and fantasy settings as it is about killing. The drama may be peppered with cinematic gunfire but, like those TV series, the real draw is spending time with the heroes every week.