Day and Night is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Day and Night in the following lists:
Video games are mostly inside experiences. However, they offer experiences that can connect players to a love of gardening and the outside. The games in this list have a garden aspect to their story, game play and interactions.
In some of the games, you use gardening and farming as a central elements, while other games offer gardening as something optional. Either way, these interactions introduce players to concepts of the seasons, crop rotation, soil, fertiliser and the impact on the environment.
If you want to have more time to talk about gardening with a child, or want to introduce them to the idea that they could create their own garden (or crop) then these games are a great way to extend those ideas into reality.
Games use the spaces they create to tell stories. Some games do this by locking you in a key moment where the time of day doesn't change. Other games let you explore and revisit places at different times of day.
These day-night cycles invite players to explore at different times not only to find different things to do but to see how different locations change visually and audibly at different times of day.
Some games, like The Long Dark
, do this to offer a different environmental challenge at night, when the sun is in and the cold wind really affects your character. Other games offer more unusual ways to tie in-game light levels to the real world, like Unmaze
that uses your smartphone's camera to determine how much light there is in the game.
These games have an educational element to them, but also offer experiences that are good games in their own right. This isn't busywork to trick you into learning, but clever and innovative ways to encounter history, physics, engineering, maths, geography and language subjects without feeling like you are in school. They also teach softer, deeper skills like long term strategy, planning, balancing systems, emotional intelligence, compassion, team-work and self-care.
Some of these games are aimed at younger players to play on their own, but others (as indicated by their PEGI ratings) are better for teenagers or played together in a family. Find some games that pique your interest, read through the details and decide how your child might benefit from playing them.
Being able to discern between reliable sources and unreliable sources of information is an important skill for children to develop. This starts with questions of trust and authority but then leads to decisions about how we use and share information ourselves.
We've worked with Childnet International
on this list of games that help children and young people experiment with what they should trust and the potential unintended consequences. Childnet International is an online safety charity working with others to help make the internet a great and safe place for children and young people. They believe that the internet is a wonderfully positive tool for children and young people. Childnet are also part of the UK Safer Internet Centre and organise Safer Internet Day in the UK every February.
Some of the games, like Thousand Threads
, either put them in a world where what people say and believe impacts the other characters. Other games, like Headliner
, put the player in charge of information so they can see the consequences first hand of its misuse. There are even games, like Papers Please
, that enable the player to police who is and isn't allowed access to information or even access to the country.
As Childnet write, "Critical Thinking is an important skill that we need in order to navigate the internet safely and find the latest news headlines or facts and information. With the amount of content that is online sometimes it’s quite easy to be reading something that is inaccurate without realising."
These games each provide different ways for players to develop critical thinking. They provide a space where trust and authority can be experienced first hand, and where the negative and positive consequences of how we handle these topics play out.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether Toca Boca
or Sago Mini
offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in Skylanders
or sometimes this is to create new ways to interact like Tori
, Hotwheels id or Anki