In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Ear Hockey in the following lists:
These games are for children under seven years old, who will, with some help, discover activities they want to try that will expand their imaginations while establishing the role of your guidance and engagement as part of the gaming world as they grow up. The more open imagination of young children lends itself to games that offer an open world. Rather than forcing the player in a particular direction open world games let players explore wherever they want. The games here offer unusual and age-appropriate experiences that are often educational but keep the emphasis on the sheer joy of interactive play rather than hard learning.
These games, compiled by Christy Smith
, have graphics styles or options that make the games easier to see for people with impaired vision. Many of these games include
Fonts: Larger, scalable font sizes and bold fonts, like Moving Out.
Zoom: Ability to increase the size of all objects on the screen such as in Untitled Goose Game's zoom feature.
Contrast: Settings to adjust contrast and brightness, as well as distinct colours with good lighting, like Splatoon.
Non-Visual Cues: Sounds and haptic feedback that help direct the player, like Lego games.
Colourblind: Modes that invert colours or change colours to accommodate different types of colourblindness, such as in Hue.
Screen Readers: Functions that read text and menus as they are highlighted and appear on the screen, such as in Eagle Island.
In addition, there are other ways to make games easier for people with low vision to play. Some offer modes that lower the difficulty, like the Assist Mode in Super Mario Odyssey. Playing with a sighted friend or family member can make things much easier.
Some platforms provide system-wide accessibility features
that help. The Nintendo Switch offers a built-in zoom function, while the Xbox offers co-pilot mode that allows two people to play as a single player. Such features create necessary flexibility for players.
There are many different types of visual impairments, and no two people ever see things the exact same way. Because of this, games that are accessible for one person may not be accessible to all low vision gamers. For gamers who find visual games too cumbersome, audio-only games may provide a solution.
It may be difficult for parents and caregivers who are fully sighted to understand which games will be easier to see. The best way to learn about what works and what doesn’t is hearing from people with impaired vision themselves. Can I Play That?
has a variety of reviews discussing accessibility of games for people with disabilities, by people with disabilities.
The progress that large video game publishers are making with low vision or sightless accessibility is impressive. High profile titles like The Last of Us Part II
and Microsoft Flight Simulator
are inspiring and exciting. However, games designed from the ground up for players with low vision or without sight offer many a more satisfying experience.
We’ve worked with Aaron Spelker on this list of games that offer a bespoke experience for low-vision or sightless players. This has expanded our database search for Play Without Sight
and added a new Play Without Sight with VoiceOver
criteria. These games offer experiences that entertain, intrigue and challenge players through spatial audio, text to speech and voice-work. We’re excited about the games here, but first, we want to share Aaron’s story.
Aaron is an author (The Bubonic Reorder
), commentator, accessible game reviewer and father. He runs the Apple iPhone iOS Voiceover Compatible Games
Facebook page where vision-impaired members discover a wide variety of games, swap tips and answer questions.
He has loved console games his entire life. But two and a half years ago, he lost his sight in an accident. “One day I was sighted; the next day I was blind,” as he puts it. He soon sat down to play The Last of Us: Part 2, in the hope of finding an entertaining accessible game but found that the “gameplay felt hollow and unsatisfying”. “The Last of Us: Part 2
has done something exceptional with its extensive accessibility efforts. In fact, I feel guilty that I failed to have a fun experience with the game,” he told us. “But I realized that I was comparing my blind gameplay with my sighted gameplay from earlier years. Playing graphics-rich games as a blind person ultimately made me feel inadequate and depressed. I was so distraught by the interaction that I packed up the controller and have not played a console system since.”
However, my desire to play games did not dissipate. I longed to get lost in a game world. With the loss of my sight, I needed that distraction from life’s daily struggles even more. I began searching the internet for accessible video games for the blind and vision impaired.
He found a deep pool of accessible games on smartphones such as the iPhone and started to work through its catalogue. “While playing these games, I became thoroughly familiar with the iPhone's VoiceOver screen reader. This accessibility tool allows a blind person to have any text on the phone screen read out loud through a series of swipes and taps.”
There were games that went beyond the commonly accessible text adventures, word puzzles and dice games. They were immersive games with 3D Worlds, like A Blind Legend
and A Detective’s Demise.
Or adventure games where the vision-impaired gamer fought enemies, like A Dark Room
. There were also action games where you drove cars (Blind Drive
), manage sports teams (Football Chairman Pro
) and fight dragons (Swordy Quest
“They allowed me to reestablish my love of video games because they are primarily focused on the gameplay rather than high-quality graphics. Therefore, vision-impaired players do not feel left out or left behind. The vision-impaired player can have the same game experience as the sighted player. For me, this was what I needed. It increased my gaming confidence and enjoyment. While I loved 40 years of sighted gaming, I have now found a rich community of non-vision games and gamers to engage with for my next 40 years.”