Eastshade is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Eastshade in the following lists:
It’s easy to assume that video games are all about building big cities or running successful economies. There are, however, many games that offer quite the reverse. These games encourage players to consider the impact of their actions on the environment, as well as their interconnectedness to the world in which they live.
The games in this list take inspiration from Alenda Chang’s Playing Nature book
. They offer a chance to consider play from an ecological perspective. As she quotes, “games of environmental responsibility animate our capacity to respond, to affect and be affected, to engage with others: other species, other people, and the otherness of our own planet.”
This might be how a game like Terra Nil
makes the land itself a character in the experience. Or it can be how a game like Eco
establishes the connection between your actions and the other aspects of the environment. Other games, like The Wandering Village
underline how our location in the world impacts on us and others. One family told us about Final Fantasy 7 Remake's
commentary on corporations and ecology. Then there are games of dire warning that let us step into a future where humanity is all but disconnected from the wider environment and hangs on just by a thread.
Other games let us experience our connection to the environment by adventuring in it. From getting lost in Shadow of the Colossus
to finding our way in Journey
, games underline the importance of the spaces in which we play. Experiences like Cloud Gardens
or Viva Pinata
extend this by using play to put us in charge of tending to the natural world. Games like Eastshade
or The Long Dark
invite us to linger in these places and gain an understanding that is crucial to our survival.
The spaces and places that video games create are often designed with a particular interaction or way to progress through them. However, because games are open to the player, how you play, the direction you move and what you do in the game is up to you.
This means that you can often put video games to unusual uses. Photography is one aspect of this as Paul Buttle recently highlight on Twitter
. All modern video game consoles enable you to capture an image of the screen. At a rudimentary level this allows you to take pictures of your adventures. Beyond this, many games offer a Photo mode that allows you to freeze the action and take control of the camera -- even letting you control effects, depth of field and shutter speed in some cases.
This means you can take really beautiful and engaging pictures in the games you play. Some families have tasked their expert players with capturing a certain type of photograph as they play:
Portraiture - capture images of the people you meet.
Photojournalism - create a photo diary of the events of the game to be annotated later.
Fashion - document the different outfits and wardrobe styles your character chooses.
Sports - capture sporting moments, including not only players, but the crowd and coaches.
Still Life - capture the inanimate, mundane and overlooked elements that make the game world what it is.
Architectural - find ways to photograph the buildings in various states of build, decay and renewal.
Some examples of these projects include:
Video games often create spaces like beautiful paintings. Designers and artists spend years crafting worlds that invite us to interact with realistic or stylised brushstrokes. The games in this list let the play take part in that painting process.
Some of the games here, like Okami
or Concrete Genie
, use painting as a way to solve puzzles to progress through the game. Other games in the list, like Splatoon
, De Blob
, use painting as a way interact with the game world itself. Then there are games like The Unfinished Swan
, that use painting as a way of revealing what is in front of you, giving the impression of limit faculties. Finally, there are games like Ete
, that use painting in the game to express emotion.
Unlike the world of real painting, in video games anyone can create a masterpiece. The game Sloppy Forgeries
, uses this idea as its main mechanic. You are presented with a classic painting and given a limited time to race other players to recreate it. In amongst the frantic silliness is something lovely. The usual barriers to creativity fall, as we all get stuck in and have a go. Another notable game is If Found
where you are erasing your drawings and paintings in a powerful way that aligns with a narrative of rediscovered identity.
Children love to play exuberant and exciting video games with their friends. While these offer a wide range of benefits, it can be good to transition to something less energetic as the day draws to a close.
We have worked with Moshi Sleep
on this list of games and apps that are a great way to help children wind down as they transition to night time. It creates mindfulness experiences for children to “enjoy calmer day times and quicker bedtimes”.
These are playful ways to calm the brain, ease anxiety and generally get little heads ready to rest. Some of them are ideal to play right before sleeping and even let you turn off the screen to listen along when you are finished interacting. Others, like Frost
, offer gentle, tranquil interactions to still the mind and escape the world. Some, like Flower
or Alto’s Adventure
, create calm with simple repetition of tasks and process in a world where the sun slowly sets.
These games, together with some screen-free time in the lead up to sleep are a great way for children to develop healthy bedtime habits.
While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.
Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.
We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day
curated by James Batchelor.
Whether it’s a simple puzzle grid, a battlefield or a universe of planets to visit, all games create virtual spaces in which to play. Some of these are simply the background to a campaign - the game’s unfolding drama, missions or challenge. But others invite you to invest in the worlds they create, move in, tend to and inhabit in fantastical ways.
The games in this section invite you to spend time in spaces that have a sense of place, life and character. Worlds that hold history and lore in their landscapes, flora, fauna and inhabitants; environments that respond to your presence and invite you to restore them to their former glory.
We all have a different level of experience, ability and connection to video games. Finding a game to play with another person who has less (or more) expertise of playing can be a challenge.
This list is designed to help you find games to solve this. Some of these games, like Super Mario Odyssey
, let one player help the other. Other games, like Kingdoms
let you work together to progress with enough time for one player to help the other. Then there are games, like Affordable Space Adventures
or Keep Talking and Nobody Explodes
where each player takes on a different role. Some games like Tick Tock A Tale For Two
or Get Together
let you play on separate devices and talk to each other to solve collaborative puzzles. Finally, there are single player games, like Detroit Become Human
or Return of the Obra Dinn
where one player can control things while the other makes suggestions.
Whether you are a parent playing with a gaming expert son or daughter, or a partner of someone who plays less or more games, these are a great place to find common ground.
Video games are often thought of as turning children into small cogs in a machine. Unchangeable, uncreative and demanding repetition of players. However, there are many games that offer players a chance to be the creators, inventors and instigators of some of the most marvellous machines.
This list offers games picked out with the help of Alom Shaha, Physics teacher, author of Mr Shaha’s Marvellous Machines
and father of two. His book offers playful projects that teach about the centre of gravity, toroidal vortexes, smoke-rings and electromagnetism. The games here mirror this combination of wonder and hands-on science.
Some of these, like Stormworks
, offer a way to experiment with the physics of fluids and gravity. Others, like Townscaper
, are a way to see the impact of the built environment. Then there are games like Chicory: A Colorful Tale
, that invite players to bring a world to life with paint.
The overlap between real world messy-craft and these games can be through the inspiration of making things. But also, some of the games (like Tearaway
) let you download templates to cut, stick and make the video game characters in real life.
These games are perfect if you’ve never played one before, opening the door to the gaming world for non-gaming parents and carers. They are short, straightforward and easy to understand, so you don’t need to commit hours to learn to play them, and they are played on technology you probably already have in your pocket or in your home. They address mature themes such as love, hope, power, homelessness and even traffic planning by inviting you to interact and play a part in these worlds and stories.
We've found that it's not just parents who have enjoyed the way these games let them in on the world of gaming, but grandparents, uncles and aunts. In fact it's a great list for anyone who's never played a game and wants to know what all the fuss is about.