Flower is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Flower in the following lists:
Whether it’s a simple puzzle grid, a battlefield or a universe of planets to visit, all games create virtual spaces in which to play. Some of these are simply the background to a campaign - the game’s unfolding drama, missions or challenge. But others invite you to invest in the worlds they create, move in, tend to and inhabit in fantastical ways.
The games in this section invite you to spend time in spaces that have a sense of place, life and character. Worlds that hold history and lore in their landscapes, flora, fauna and inhabitants; environments that respond to your presence and invite you to restore them to their former glory.
These games offer worlds you explore in unusual ways. Maybe it’s hard to put one foot in front of the other, or maybe you get a chance to climb and jump athletically. These games put you in touch what it’s like to move more easily or more difficulty than real life.
These games offer ways to consciously step outside the day's stresses and pressures to create space for self-care. This may be to distract yourself with calming unpressured tasks or to visit a world that is tranquil and relaxing or maybe just spend time reflecting on your emotions in a safe space.
Video games often create spaces like beautiful paintings. Designers and artists spend years crafting worlds that invite us to interact with realistic or stylised brushstrokes. The games in this list let the play take part in that painting process.
Some of the games here, like Okami
or Concrete Genie, use painting as a way to solve puzzles to progress through the game. Other games in the list, like Splatoon
, De Blob or Chicory, use painting as a way interact with the game world itself. Then there are games like The Unfinished Swan
, that use painting as a way of revealing what is in front of you, giving the impression of limit faculties. Finally, there are games like Ete
, that use painting in the game to express emotion.
Unlike the world of real painting, in video games anyone can create a masterpiece. The game Sloppy Forgeries
, uses this idea as its main mechanic. You are presented with a classic painting and given a limited time to race other players to recreate it. In amongst the frantic silliness is something lovely. The usual barriers to creativity fall, as we all get stuck in and have a go. Another notable game is If Found
where you are erasing your drawings and paintings in a powerful way that aligns with a narrative of rediscovered identity.
After the Wii's success, PlayStation added motion controls to its PlayStation 3 controller. Although a novelty at first, this continued to mature in PlayStation 4 games and its Dual Shock 4 controller that included motion detection as well as a Touch Pad and speaker.
The games in this list make intelligent use of the motion controls and other interactive features of the Dual Shock PlayStation 4 and PlayStation 3 controller.
This ranges from games like Journey that lets you control the direction you are looking with controller motion, to Tearaway Unfolded that uses the gyroscope and touch pad to launch objects from the controller to the screen. Then there are games like Gravity Rush that use motion to direct movement.
Some of these games use motion controls to complement traditional use of sticks for aiming and movement. You can use the Motion Aiming accessibility search
to find more of these games on the database.
Many games use rhythm as a mechanic to involve the player. But this list is devoted to the games that go one step further, and make you feel like you are creating music while to interact with the game. This may be the singing to other characters in Wandersong
, or be contributing to the orchestral soundtrack in games like Flower
These are games that almost feel like you are playing a music album. They invite you to spend time in a meditative musical state that leaves you with their songs and rhythms in your head for the rest of the day - Pata Pata Pata Pon
Video games create spaces for us to go and play. These spaces are sometimes an escape from the real world. Equally, games can help us revel and celebrate the real world.
Inspired by an article
written by Keith Stuart about autumnal games, this is a list of games that are played while the leaves are falling.
These games offer, rather than escapism, unique ways to appreciate the season we are living in. They are an exercise in the present moment, where we find writ large, the joys of harvesting apples, warm fires, crisp walks and the breathing in before the long dark of winter.
The spaces and places that video games create are often designed with a particular interaction or way to progress through them. However, because games are open to the player, how you play, the direction you move and what you do in the game is up to you.
This means that you can often put video games to unusual uses. Photography is one aspect of this as Paul Buttle recently highlight on Twitter
. All modern video game consoles enable you to capture an image of the screen. At a rudimentary level this allows you to take pictures of your adventures. Beyond this, many games offer a Photo mode that allows you to freeze the action and take control of the camera -- even letting you control effects, depth of field and shutter speed in some cases.
This means you can take really beautiful and engaging pictures in the games you play. Some families have tasked their expert players with capturing a certain type of photograph as they play:
Portraiture - capture images of the people you meet.
Photojournalism - create a photo diary of the events of the game to be annotated later.
Fashion - document the different outfits and wardrobe styles your character chooses.
Sports - capture sporting moments, including not only players, but the crowd and coaches.
Still Life - capture the inanimate, mundane and overlooked elements that make the game world what it is.
Architectural - find ways to photograph the buildings in various states of build, decay and renewal.
Some examples of these projects include:
Jocelyn Brewer coined the phrase Digital Nutrition
to introduce a way of thinking about technology that went beyond screen time worries, drug analogies and detoxes. Instead, she encourages us to think about the variety, context and patterns of digital consumption.
"Digital Nutrition is a guilt-free philosophy that guides you towards healthful technology habits and improving your digital literacy and wellbeing. Rather than digital detoxing and unplugging, Digital Nutrition is about intentional and intelligent use of devices and the conscious consumption of news, media and information."
I’ve worked with her on this list of games that provide particularly underserved aspects of our digital play diet. These are the vitamins of the gaming world. Essential to a healthy diet and easy to overlook if we just follow where video game advertising leads us.
Unlike the other lists on the site, it’s an eclectic collection of games. But this is for good reason. These are the games that supplement your digital diet with variety, fibre, vitamins and minerals. They are the “digital super-foods” as Jocelyn puts it.
Digital Nutrition is a brilliant antidote to the guilt, muddled advice and finger-pointing of screen time focus advice. Instead, we can consider what specific games have to offer our children and our family.
This leads to other questions about how, where and when we play. Grabbing a Pizza on the street isn’t the same as sitting down to share a slice around the meal table. Only eating Kale is as problematic disordered eating as eating too many sweets. The same is true with video games, so this list is here to offer a varied diet.
Children love to play exuberant and exciting video games with their friends. While these offer a wide range of benefits, it can be good to transition to something less energetic as the day draws to a close.
We have worked with Moshi Sleep
on this list of games and apps that are a great way to help children wind down as they transition to night time. It creates mindfulness experiences for children to “enjoy calmer day times and quicker bedtimes”.
These are playful ways to calm the brain, ease anxiety and generally get little heads ready to rest. Some of them are ideal to play right before sleeping and even let you turn off the screen to listen along when you are finished interacting. Others, like Frost or Lifelike, offer gentle, tranquil interactions to still the mind and escape the world. Some, like Flower or Alto’s Adventure, create calm with simple repetition of tasks and process in a world where the sun slowly sets.
These games, together with some screen-free time in the lead up to sleep are a great way for children to develop healthy bedtime habits.
Video games are not often used in mature cultural spaces. We expect to find them in bedrooms, living rooms, the chip shop and the motorway services. But we don't expect to find them in arts festivals, church services or park gatherings.
Over the years Andy Robertson (@GeekDadGamer) has worked to cross this line, brining video games to be a central part of aspects of culture usually reserved for more weighty or serious things.
This has sometimes been to great out-side video game experiences, with games like The Dragon Cancer, Passage and Jesus Run, at the Greenbelt arts festival. Other times he has set-up unusual video games like Joust Mania, in local parks. Then he has worked with the Church of England to run acts of worship in Exeter Cathedral where a video game like Flower, Journey or Abzu are a central element.
Church services integrated with video game:
Video game at Greenbelt art festival:
Video game devotions and discussions: