In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Gran Turismo in the following lists:
As children get older, they develop stronger ideas of what they want to play. Friends at school and YouTube stars create popular gaming fads for the latest titles. These are a lot of fun, but children’s choices can end up being narrowed down to big-budget or on-trend games. The games suggested here go beyond the usual suspects. While offering age-appropriate alternatives to older-rated games, they are still exuberant, intriguing and create raucous gaming fun that fires the imagination of children aged 7 to 12 years old.
After the Wii's success, PlayStation added motion controls to its PlayStation 3 controller. Although a novelty at first, this continued to mature in PlayStation 4 games and its Dual Shock 4 controller that included motion detection as well as a Touch Pad and speaker.
The games in this list make intelligent use of the motion controls and other interactive features of the Dual Shock PlayStation 4 and PlayStation 3 controller.
This ranges from games like Journey that lets you control the direction you are looking with controller motion, to Tearaway Unfolded that uses the gyroscope and touch pad to launch objects from the controller to the screen. Then there are games like Gravity Rush that use motion to direct movement.
Some of these games use motion controls to complement traditional use of sticks for aiming and movement. You can use the Motion Aiming accessibility search
to find more of these games on the database.
The PlayStation 5 DualSense controller added new features over the PlayStation 4 DualShock controller. It added a higher-quality microphone, a larger more sensitive touchpad, longer battery and more robust USB C charger cable. That last one is a welcome addition as DualShock controllers charge cables often wore out over time.
In addition to these improvements it added two new features:
Haptic Feedback - Detailed vibration and movement from within the controller to extend immersion of the game to your hands: the pattering of rain or a blast of energy.
Adaptive Triggers - The triggers on the controller can be made harder or softer to press by the game. This offers a nuanced way to feel more in the game, while also to provide more information about aiming.
The games in this list all use these Haptic Feedback and Adaptive Triggers functionality.
The spaces and places that video games create are often designed with a particular interaction or way to progress through them. However, because games are open to the player, how you play, the direction you move and what you do in the game is up to you.
This means that you can often put video games to unusual uses. Photography is one aspect of this as Paul Buttle recently highlight on Twitter
. All modern video game consoles enable you to capture an image of the screen. At a rudimentary level this allows you to take pictures of your adventures. Beyond this, many games offer a Photo mode that allows you to freeze the action and take control of the camera -- even letting you control effects, depth of field and shutter speed in some cases.
This means you can take really beautiful and engaging pictures in the games you play. Some families have tasked their expert players with capturing a certain type of photograph as they play:
Portraiture - capture images of the people you meet.
Photojournalism - create a photo diary of the events of the game to be annotated later.
Fashion - document the different outfits and wardrobe styles your character chooses.
Sports - capture sporting moments, including not only players, but the crowd and coaches.
Still Life - capture the inanimate, mundane and overlooked elements that make the game world what it is.
Architectural - find ways to photograph the buildings in various states of build, decay and renewal.
Some examples of these projects include:
Multiplayer games are fun because you go head to head against another person. Whether they are sat next to you on the couch or miles away over the internet, it's instant intense competition.
Asynchronous multiplayer games, create this sense of simultaneous competition when you can't play at the same time. Perhaps your opponent is in a different time zone, you are playing years after the person you are competing against, or perhaps you have a job or family commitments that the only game time is when the person you are playing against is in bed.
In these asynchronous multiplayer games, you usually see the other player as a ghost representation of how they played the level or circuit. Perhaps it's in Forza
where you race against representations of real-world opponents. Perhaps it's in Horizon Chase Turbo
where you see the ghosted cars of your Nintendo Switch friends who have raced the circuit you are on Or, perhaps you see the failed attempts of people you don't know in a temple in Phantom Abyss
However the game provides this, it does so to give you the feel of playing against someone at the same time, although they actually played some time (maybe seconds, maybe hours or maybe years) ago. There have even been stories
of teenagers discovering the ghost laps of deceased parents and being able to race them as if they were still alive.