Heartbeat: Regret is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Heartbeat: Regret in the following lists:
Video games offer an opportunity to inhabit another body. Whether we step into the powerful frame of a trained marksman or brave adventurer, while we play we have a different sense of our physicality.
This is not only an enjoyable way to escape the reality of daily life but a chance to reflect on and understand ourselves, and our bodies, better. Stepping into the shoes of a vulnerable, small or endangered character can help us understand for a short while some of what it is like to be someone else.
Whether this is into the awkward teenage years of Mord and Ben in Wide Ocean Big Jacket
, the grandparent-escaping Tiger and Bee in Kissy Kissy
, the fractured heartbroken body in Gris
or the haphazard movement of Octodad
we have a chance to reassess our own physicality and how we respond to and treat other people's physicality.
More specifically, to use body therapy language, games offer us a chance to discover the inviolability of our bodies, personal autonomy, self-ownership, and self-determination. In travel, as Andrew Soloman says, we go somewhere else to see properly the place where we have come from. In video games, we step into other bodies so we can better understand our own and those of the people around us.
Games offer us challenges on many levels. When someone plays a game too much it’s easy to think they are taking an easy route to something entertaining, like junk food. But video games are generally hard work. It takes time to understand their systems, mechanics, objectives and worlds.
There are a small group of games that hone this challenge down to the mechanics of moving around the environment. Whereas many games simplify getting around, these games make the complexity and depth of their movement systems part of the joy of playing them.
Rather than relying on the stats of your character or player, you have to execute the moves yourself with timing proficiency and instinct. Rather than offering assistance, these games leave you to it. Whether you rise through the league tables, or just improve compared to your family, the satisfaction or getting to grips with something so monumentally challenging is really satisfying.
This might be understanding how the propulsion of your car lets you take to the air and hit a perfect shot in Rocket League. Or, perhaps, it’s using the limited running and jumping slightly better than other players to get a win in Fall Guys
. Maybe it’s learning the perfect combination of angles and trajectories in Videoball
. Or it could be learning the complex move lists in a game like Street Fighter.
These games all have in common, a complex control system that can be put to use in imaginative and creative ways to get the edge over your opponents.
The progress that large video game publishers are making with low vision or sightless accessibility is impressive. High profile titles like The Last of Us Part II
and Microsoft Flight Simulator
are inspiring and exciting. However, games designed from the ground up for players with low vision or without sight offer many a more satisfying experience.
We’ve worked with Aaron Spelker on this list of games that offer a bespoke experience for low-vision or sightless players. This has expanded our database search for Play Without Sight
and added a new Play Without Sight with VoiceOver
criteria. These games offer experiences that entertain, intrigue and challenge players through spatial audio, text to speech and voice-work. We’re excited about the games here, but first, we want to share Aaron’s story.
Aaron is an author (The Bubonic Reorder
), commentator, accessible game reviewer and father. He runs the Apple iPhone iOS Voiceover Compatible Games
Facebook page where vision-impaired members discover a wide variety of games, swap tips and answer questions.
He has loved console games his entire life. But two and a half years ago, he lost his sight in an accident. “One day I was sighted; the next day I was blind,” as he puts it. He soon sat down to play The Last of Us: Part 2, in the hope of finding an entertaining accessible game but found that the “gameplay felt hollow and unsatisfying”. “The Last of Us: Part 2
has done something exceptional with its extensive accessibility efforts. In fact, I feel guilty that I failed to have a fun experience with the game,” he told us. “But I realized that I was comparing my blind gameplay with my sighted gameplay from earlier years. Playing graphics-rich games as a blind person ultimately made me feel inadequate and depressed. I was so distraught by the interaction that I packed up the controller and have not played a console system since.”
However, my desire to play games did not dissipate. I longed to get lost in a game world. With the loss of my sight, I needed that distraction from life’s daily struggles even more. I began searching the internet for accessible video games for the blind and vision impaired.
He found a deep pool of accessible games on smartphones such as the iPhone and started to work through its catalogue. “While playing these games, I became thoroughly familiar with the iPhone's VoiceOver screen reader. This accessibility tool allows a blind person to have any text on the phone screen read out loud through a series of swipes and taps.”
There were games that went beyond the commonly accessible text adventures, word puzzles and dice games. They were immersive games with 3D Worlds, like A Blind Legend
and A Detective’s Demise.
Or adventure games where the vision-impaired gamer fought enemies, like A Dark Room
. There were also action games where you drove cars (Blind Drive
), manage sports teams (Football Chairman Pro
) and fight dragons (Swordy Quest
“They allowed me to reestablish my love of video games because they are primarily focused on the gameplay rather than high-quality graphics. Therefore, vision-impaired players do not feel left out or left behind. The vision-impaired player can have the same game experience as the sighted player. For me, this was what I needed. It increased my gaming confidence and enjoyment. While I loved 40 years of sighted gaming, I have now found a rich community of non-vision games and gamers to engage with for my next 40 years.”
Of the different senses, it's easy to overlook the importance of hearing. We encourage children to read, watch and observe. But just as important is to develop more than just cursory listening.
Despite their name, video
games use sounds just as much as visuals to create their worlds. As well as this, audio is often a crucial aspect of interactions and clues for puzzle solving.
Because of this, video games (like walking in nature) are a powerful way to learn to notice and use the sounds around us. Playing a game with headphones helps the player focus on the sound. Doing this intentionally can help younger players discover a new world of sound in the games they play.
There are games like Limbo
and Super Mario Odyssey
that use sound to set the mood and aesthetic of the play. This is more than just background music as it reacts and integrates with the sounds the player is making while they play.
Then there are games like Uncharted
and Sea of Thieves
that use audio to indicate things happening in the game. Not only what is happening, like the sound of someone boarding your ship, but where that is happening in relation to your character with spatial audio.
There are games where you create the audio with your actions. Touching petals in Flower
adds notes to the classical music. In Mini Metro
you add to the ambient sounds as you place stations and new tube lines.
Finally, there are games where sound is your main way of navigating the world. Games like The Vale
and Frequency Missing
can be played with just sound. This not only offers an accessible experience to those without sight but a chance to engage with a virtual world using just our hearing.
Music has been an important part of video games since specialised sound chips made composing and playing back music possible during the advent of 8-bit home computers in the 80s. This gave many games a unique sound, but it was how the music interacted with gameplay that was really interesting.
We worked on this list of games where music is integral to play with Andreas Zecher. He runs the amazing Polylists
resource, a website for those working in games to share lists of recommended games under self-chosen topics. His list, here, features games where music goes further than just providing a great soundtrack. In these games, music is at the core of the player’s experience. Some putting players in a state of flow, and others reacting to the player's every action like an instrument being played.
The sensory experiences of Tetris Effect Connected
would not be possible without the music that they are based on. Everyday Shooter
and Sayonara Wild Hearts
let players interactively experience a lo-fi indie rock and frenzy pop music album respectively. Sound Shapes
is a clever platformer that doubles as a 16-step sequencer, common in the creation of electronic dance music. These games spark curiosity in how music works as they explore rhythm, harmonies and the joy of performing and actively listening to music.
While many games include characters to interact with, some are specifically designed to make relationships a central element. Whether this is during the rounds of a puzzle game amidst a zombie outbreak or as we race cars around a circuit, they can offer a unique way to think deeply about how we relate to each other and to the games people play.
In contrast to films or books, characters and relationships in video games need to be discovered by the player. Some of my favourite relational moments in games happen amidst other action. Often these other actions – whether shooting, puzzle-solving, or fetching and carrying – serve to underline the difficult, awkward and snatched nature of interpersonal interactions.
Video games where you adventure into a harsh setting, try your hardest to survive and slowly develop your abilities but then inevitably die are often called Rogue-likes. This is because one of the first games that offered this style of play was called Rogue.
These are interesting games for families, not only because their difficult nature leads to shorter sessions, but also because they foster perseverance and coping with losing. After dying you are sent back to some sort of central village where you can choose upgrades for your next attempt. The incentive to play again once you have been killed is usually that you start with some more equipment or skills.
In this way, by belligerence and a slowly learned understanding of how the game world works and how best to survive, you incrementally get a bit further each time you play. Here are some really good roguelike games for families:
There's a gap when children are starting to outgrow PEGI 12 rated games but aren't necessarily ready for PEGI 16 rated shooting and fighting experiences. The games in this list offer some options that are genuinely exuberant and exhilarating but with lower levels of violence.
It's important to say that parents should take a close look at the rating information for these games and make their own judgement on appropriateness for their child.
These are intended as good first steps into older rating games, when you think your child is ready. We go through some really good examples of these exciting, fast-action game for a range of ages. They are mostly all PEGI 12 or under, apart from games like Halo
or Jedi Fallen Order
, which we have included as this is a lower ESRB TEEN rating in the US.