In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Inked in the following lists:
Games that embed a sense of hope by playing them. Sometimes a hopeful story, sometimes a hopeful interaction, and sometimes just an uplifting aesthetic to spend time in. These are games that leave you with an uplifted spirit, maybe not immediately (like Horizon Zero Dawn
) but by the time you have finished them.
There is something innocent and childlike in play, and video games each have a slice of that in different ways. Sometimes simple and sometimes complex, games can help us return to the hope we had as children, or call us on to the wisdom and perspective of older years.
Video games often create spaces like beautiful paintings. Designers and artists spend years crafting worlds that invite us to interact with realistic or stylised brushstrokes. The games in this list let the play take part in that painting process.
Some of the games here, like Okami
or Concrete Genie, use painting as a way to solve puzzles to progress through the game. Other games in the list, like Splatoon
, De Blob or Chicory, use painting as a way interact with the game world itself. Then there are games like The Unfinished Swan
, that use painting as a way of revealing what is in front of you, giving the impression of limit faculties. Finally, there are games like Ete
, that use painting in the game to express emotion.
Unlike the world of real painting, in video games anyone can create a masterpiece. The game Sloppy Forgeries
, uses this idea as its main mechanic. You are presented with a classic painting and given a limited time to race other players to recreate it. In amongst the frantic silliness is something lovely. The usual barriers to creativity fall, as we all get stuck in and have a go. Another notable game is If Found
where you are erasing your drawings and paintings in a powerful way that aligns with a narrative of rediscovered identity.
Video games offer an opportunity to inhabit another body. Whether we step into the powerful frame of a trained marksman or brave adventurer, while we play we have a different sense of our physicality.
This is not only an enjoyable way to escape the reality of daily life but a chance to reflect on and understand ourselves, and our bodies, better. Stepping into the shoes of a vulnerable, small or endangered character can help us understand for a short while some of what it is like to be someone else.
Whether this is into the awkward teenage years of Mord and Ben in Wide Ocean Big Jacket
, the grandparent-escaping Tiger and Bee in Kissy Kissy
, the fractured heartbroken body in Gris
or the haphazard movement of Octodad
we have a chance to reassess our own physicality and how we respond to and treat other people's physicality.
More specifically, to use body therapy language, games offer us a chance to discover the inviolability of our bodies, personal autonomy, self-ownership, and self-determination. In travel, as Andrew Soloman says, we go somewhere else to see properly the place where we have come from. In video games, we step into other bodies so we can better understand our own and those of the people around us.