Lawn Mowing Simulator is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Lawn Mowing Simulator in the following lists:
These games offer ways to consciously step outside the day's stresses and pressures to create space for self-care. This may be to distract yourself with calming unpressured tasks or to visit a world that is tranquil and relaxing or maybe just spend time reflecting on your emotions in a safe space.
Video games and work don’t usually go together. Not, that is, unless you work in the video game industry. The Safe In Our World charity
addresses this world of work and video games to foster positive mental health wellbeing and deliver support for players, developers, publishers and retailers.
“The worlds we create are a refuge for many,” they say about video games, to highlight the importance of also looking after those people who make these amazing spaces. They have some excellent resources available for free and global helplines for a range of emotions and stresses people might be feeling, not to mention some great training resources for companies. Most recent is their Level Up
campaign that challenges businesses within the video games industry to unite and commit to change.
The games in this list offer space to reflect and escape work for a while. But not only to get some distance, but to play something that shines a light on why we do what we do. Some address the world of work directly, while others enable us to consider our choices about how we spend our working hours.
Whether it’s escaping for a lunchtime walk with A Short Hike. Trying to manage crunch time with Going Under, or not succumbing to Tom Nook’s invitation for ever bigger mortgages in Animal Crossing, there are lots of games that can help us find some balance.
Other games, like Coffee Talk and Neo Cab help us consider the people we serve at work. This might be conversations with customers, but also the other people we work with in the office or workplace we find ourselves in. Like the game Good Job encourages us to do.
Then there are games that make us aware of our co-workers. Whether it’s collaborating to identify and store stock in Wilmot’s Warehouse or getting the furniture into the van neatly in Moving Out, how we work together and treat the people around us is important.
How hard a game is considered to be depends on who is playing it. A three-year-old tackling Zelda will struggle. But equally a new-to-games-parents will find Mutant Mudds
quickly gets beyond them. The games in this list are known for being difficult. They wear the difficulty as a badge of honour. "None shall pass," except this with the will, time and belligerence to get good enough at this particular activity to beat the high bar the game sets.
This might be grappling with the flying mechanics in Rocket League
, getting endlessly lost trying to find the next guardian in Shadow of the Collosus
or coming up with the right tactic to get enough money for the ship you need in Elite
. Of course, some of these games can be made easier, but to play them at their best is to ramp up the difficulty to max (crushing on The Last Of Us
for example) and let them give you all they've got.
Video games are often thought of as turning children into small cogs in a machine. Unchangeable, uncreative and demanding repetition of players. However, there are many games that offer players a chance to be the creators, inventors and instigators of some of the most marvellous machines.
This list offers games picked out with the help of Alom Shaha, Physics teacher, author of Mr Shaha’s Marvellous Machines
and father of two. His book offers playful projects that teach about the centre of gravity, toroidal vortexes, smoke-rings and electromagnetism. The games here mirror this combination of wonder and hands-on science.
Some of these, like Stormworks, offer a way to experiment with the physics of fluids and gravity. Others, like Townscaper, are a way to see the impact of the built environment. Then there are games like Chicory: A Colorful Tale, that invite players to bring a world to life with paint.
The overlap between real world messy-craft and these games can be through the inspiration of making things. But also, some of the games (like Tearaway) let you download templates to cut, stick and make the video game characters in real life.
The games in this section have been selected because they get players doing absurd activities and chuckling together. It’s tongue-in-cheek entertainment with challenges that don’t take themselves too seriously – not seriously at all, in fact. Video games have their roots in fun and play. This makes them an excellent way to forget the worries of the day and dive into some silly fun together.
Whether it's the crazy puzzles in Baba is You
or Twister-like contorsions of Fru
or stomach churningly difficulty of walking in Octodad Deadliest Catch
, these are games that will make you shreek and laugh together. Then there are silly multiplayer games like Super Pole Riders
, Heave Ho
or Wii Party
where parents, carers and children take on bizarre or precarious challenges. The play often descends into giggling and laughter.
Video games are often thought to be about the quick hit or instant rush of dopamine gratification. In fact, many video games take a long time before they are enjoyable. It takes patience and investment of effort to start making an impact in the game world, and in many ways is actually hard, slow work.
Some games double down on this mechanic, using, as Brad Gallaway recently said "using the real passage of time passing as a way to progress the story or game mechanics. Without cheating a system's clock, they're meant to play out over long periods. Seaman was something like a month, and The Longing can be as much as 400 days."
The games in this list are designed to be played slowly over a large number of days. This includes games like Animal Crossing, which requires regular visits at particular times of day to progress your island. But it also includes games like The Longing, that test the player's willingness to wait long periods of time and limit their ability to accelerate progress. Or there are games you can play quickly, but require the real passage of time for certain aspects, like Nier Replicant forcing you to wait 24 real hours between planting a crop and harvesting it
In a culture that holds up youth as an ideal rather than a stage of life, it can be hard to embrace our ageing lives, bodies and dreams. The games in this list offer a chance to step into the shoes of older protagonists as well as spend time with people coming to terms with the ticking clock themselves.
Fidget spinners burst into the hands of children a number of years ago. While that initial trend subsided, the interest and enjoyment of tactile objects to fiddle with are very much with us.
Fidget toys are like the yo-yo or Rubik's cube but without the focus on skill. The enjoyment comes from doing something that isn't learning or achieving anything. It's no surprise that there are a number of video games that have picked up on this style of play.
Some games, like The Longing, Animal Crossing and Adopt Me, simple slow down the need to progress, so all you do is check-in, fiddle around with the game world and then leave. Then there are other games, like Townscaper and Pok Pok Playroom, that let you craft your own structures but with none of the usual video game emphasis on score and winning. Other games, like Everything and Proteus, offer a huge world to poke and prod without getting embroiled with progression.
Even games that do offer a strong sense of story and development often include post-game play or side-quest distractions that are simply there for you to spend time fiddling with rather than winning or losing. Games like A Short Hike, Alba A Wildlife Adventure or even No Man's Sky.
Games offer us challenges on many levels. When someone plays a game too much it’s easy to think they are taking an easy route to something entertaining, like junk food. But video games are generally hard work. It takes time to understand their systems, mechanics, objectives and worlds.
There are a small group of games that hone this challenge down to the mechanics of moving around the environment. Whereas many games simplify getting around, these games make the complexity and depth of their movement systems part of the joy of playing them.
Rather than relying on the stats of your character or player, you have to execute the moves yourself with timing proficiency and instinct. Rather than offering assistance, these games leave you to it. Whether you rise through the league tables, or just improve compared to your family, the satisfaction or getting to grips with something so monumentally challenging is really satisfying.
This might be understanding how the propulsion of your car lets you take to the air and hit a perfect shot in Rocket League. Or, perhaps, it’s using the limited running and jumping slightly better than other players to get a win in Fall Guys
. Maybe it’s learning the perfect combination of angles and trajectories in Videoball
. Or it could be learning the complex move lists in a game like Street Fighter.
These games all have in common, a complex control system that can be put to use in imaginative and creative ways to get the edge over your opponents.
Video games are, of course, inside experiences. However, they offer experiences that can connect players to a love of gardening and the outside. The games in this list have garden of an aspect of their story, game play and interactions.
In some of the games, you use gardening and farming as a central elements, while other games offer gardening as something optional. Either way, these interactions introduce players to concepts of the seasons, crop rotation, soil, fertiliser and the impact on the environment.
If you want to have more time to talk about gardening with a child, or want to introduce them to the idea that they could create their own garden (or crop) then these games are a great way to extend those ideas into reality.
Jocelyn Brewer coined the phrase Digital Nutrition
to introduce a way of thinking about technology that went beyond screen time worries, drug analogies and detoxes. Instead, she encourages us to think about the variety, context and patterns of digital consumption.
"Digital Nutrition is a guilt-free philosophy that guides you towards healthful technology habits and improving your digital literacy and wellbeing. Rather than digital detoxing and unplugging, Digital Nutrition is about intentional and intelligent use of devices and the conscious consumption of news, media and information."
I’ve worked with her on this list of games that provide particularly underserved aspects of our digital play diet. These are the vitamins of the gaming world. Essential to a healthy diet and easy to overlook if we just follow where video game advertising leads us.
Unlike the other lists on the site, it’s an eclectic collection of games. But this is for good reason. These are the games that supplement your digital diet with variety, fibre, vitamins and minerals. They are the “digital super-foods” as Jocelyn puts it.
Digital Nutrition is a brilliant antidote to the guilt, muddled advice and finger-pointing of screen time focus advice. Instead, we can consider what specific games have to offer our children and our family.
This leads to other questions about how, where and when we play. Grabbing a Pizza on the street isn’t the same as sitting down to share a slice around the meal table. Only eating Kale is as problematic disordered eating as eating too many sweets. The same is true with video games, so this list is here to offer a varied diet.
In this list, provided by the LTN
(Love Thy Nerd) editors, we bring together video games that have the potential to offer more than entertainment. It starts with 12 with a challenge us to be a good neighbour, and follows with others added over time. LTN exists to be the love of Jesus to nerds and nerd culture, you can read more about them on their website
"What if video games have more to offer than just an exciting diversion into a digital battlefield, fantasy war, or alien invasion? While these types of games are certainly the loudest and most financially successful, there are a growing number of games asking important questions about life, the human condition, and even God."
"Our list is not 'Christian' games, but rather a list of games that pose important spiritual questions to those who play them. These are games that provide us with the opportunity to consider what a truly 'spiritual' life looks like by encouraging us to have empathy for the suffering, love for our neighbours and our enemies, and an imagination vivid enough to contemplate a better world."Journey's
understated yet deep mythology, lack of guidance and mysterious ways it brings players together will have players thinking about the course of their own lives. Dropsy
is, on the surface, a silly point-and-click adventure game about a creepy but misunderstood clown, dig deeper and you’ll see this a game that challenges players to love everyone, even their enemies. Kentucky Route Zero
is at its core, about rediscovery, of adventure-game mechanics and modernist aesthetics, of a more spiritual outlook on the physical world.Gris
is a platformer about the stages of grief that highlights the indelible impact of our most sacred relationships. That Dragon, Cancer
is a game where Ryan and Amy Green share their grief and their hope by drawing us not only into their lives but into the common grace of the Christian faith. Myst
, one of the best selling titles of all time, is a puzzle game about the beauty and mystery of creation. Brothers: A Tale of Two Sons
is a game about the spiritual impact our most precious relationships have on us. Wandersong
is a game about transforming the world with music. Heroism isn’t measured in bulk or recognition but in the melodic tones of compassion and kindness. The Last Guardian
confronts us with our own self-centredness and challenges us to give rather than merely take.Pyre
is a game about mercy that deconstructs player’s perceptions of winning and losing, encouraging them to see and meet the needs of those who are oppressed. My Child Lebensborn
is a game that challenges players to care for a child born into a fascist regime--this is a game about the power of empathy. Celeste
strikes at the centre of what it means to be a person in all of our messy humanity a wonderful reminder that even when we fall, we are lifted up again through redemptive love, forgiveness, and grace—both for ourselves and for one another.
Cottagecore is an online term celebrating an idealised rural life. Although games are usually considered to be hard, harsh and technological, many of them play to this aesthetic that is sentimental about traditional skills and crafts such as foraging, baking, and pottery.
Games sometimes use these rural pursuits as play mechanics, like Stardew Valley, Potion Craft, Terraria and Fantasy Life. Others use cottagecore as a guide to how they look and feel, like Everybody's Gone to the Rapture, The Stillness of the Wind and Mutazione.
However it plays out in the game, cottagecore aims to satisfy a desire for aspirational nostalgia and an escape from stress or trauma. The New York Times described it as a reaction to hustle culture and the advent of personal branding. The Guardian called it a "visual and lifestyle movement designed to fetishize the wholesome purity of the outdoors."
These games emphasize simplicity and the slow pace of pastoral life as an escape from the modern world in favour of the bucolic. Unsurprisingly this has become more popular on social media during the COVID-19 pandemic. In some ways the resurgence of retro games could be seen in a similar light, although here the sentimental nostalgia is for virtual entertainment rather than rural lifestyle.