In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to LocoRoco in the following lists:
Many games use rhythm as a mechanic to involve the player. But this list is devoted to the games that go one step further, and make you feel like you are creating music while to interact with the game. This may be the singing to other characters in Wandersong
, or be contributing to the orchestral soundtrack in games like Flower
These are games that almost feel like you are playing a music album. They invite you to spend time in a meditative musical state that leaves you with their songs and rhythms in your head for the rest of the day - Pata Pata Pata Pon
These games are for children under seven years old, who will, with some help, discover activities they want to try that will expand their imaginations while establishing the role of your guidance and engagement as part of the gaming world as they grow up. The more open imagination of young children lends itself to games that offer an open world. Rather than forcing the player in a particular direction open world games let players explore wherever they want. The games here offer unusual and age-appropriate experiences that are often educational but keep the emphasis on the sheer joy of interactive play rather than hard learning.
Music has been an important part of video games since specialised sound chips made composing and playing back music possible during the advent of 8-bit home computers in the 80s. This gave many games a unique sound, but it was how the music interacted with gameplay that was really interesting.
We worked on this list of games where music is integral to play with Andreas Zecher. He runs the amazing Polylists
resource, a website for those working in games to share lists of recommended games under self-chosen topics. His list, here, features games where music goes further than just providing a great soundtrack. In these games, music is at the core of the player’s experience. Some putting players in a state of flow, and others reacting to the player's every action like an instrument being played.
The sensory experiences of Tetris Effect Connected
would not be possible without the music that they are based on. Everyday Shooter
and Sayonara Wild Hearts
let players interactively experience a lo-fi indie rock and frenzy pop music album respectively. Sound Shapes
is a clever platformer that doubles as a 16-step sequencer, common in the creation of electronic dance music. These games spark curiosity in how music works as they explore rhythm, harmonies and the joy of performing and actively listening to music.
Fidget spinners burst into the hands of children a number of years ago. While that initial trend subsided, the interest and enjoyment of tactile objects to fiddle with are very much with us.
Fidget toys are like the yo-yo or Rubik's cube but without the focus on skill. The enjoyment comes from doing something that isn't learning or achieving anything. It's no surprise that there are a number of video games that have picked up on this style of play.
Some games, like The Longing, Animal Crossing and Adopt Me, simple slow down the need to progress, so all you do is check-in, fiddle around with the game world and then leave. Then there are other games, like Townscaper and Pok Pok Playroom, that let you craft your own structures but with none of the usual video game emphasis on score and winning. Other games, like Everything and Proteus, offer a huge world to poke and prod without getting embroiled with progression.
Even games that do offer a strong sense of story and development often include post-game play or side-quest distractions that are simply there for you to spend time fiddling with rather than winning or losing. Games like A Short Hike, Alba A Wildlife Adventure or even No Man's Sky.
These games offer worlds you explore in unusual ways. Maybe it’s hard to put one foot in front of the other, or maybe you get a chance to climb and jump athletically. These games put you in touch what it’s like to move more easily or more difficulty than real life.