In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Lonely Mountains Downhill in the following lists:
While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.
Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.
We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day
curated by James Batchelor.
Finding games to support and ease the challenges of illness, disorders and disabilities can be a time-consuming task. We have been working with experts in many fields to help individuals identify games they can enjoy, and potentially even benefit from.
We've worked with Fibromyalgia UK
, and Andrew Hardy ([link https://twitter.com/andyhardy360 andyhardy360) who lives with Fibromyalgia, to identify some searches that return useful games for Fibromyalgia sufferers. As stated on its website, "people with chronic pain conditions have often used distraction techniques as a diversion from their pain. An increasing number of people with fibro use gaming for enjoyment and as a distraction to cope with and manage their pain."
Andrew described one of his symptoms as fingers feeling like they were stuck together and being painful to move. This means that games that offer button
or keyboard remapping
are a good place to start, as the inputs can be configured to suit his varying digit mobility. Also, games you can play with fewer buttons
can be good.
This also means that vibration is an important consideration. Games that use sudden and strong vibrations
can cause Andrew pain and make it hard to keep playing. But also, he mentioned that games that offer softer and more continuous vibration
can actually offer a welcome massaging experience. Games like Lonely Mountains Downhill
or Rhythm Doctor
are good examples of this.
Andrew also described the symptom of "fibro fog" as he described it. Not being able to think clearly or quickly. This means that games that offer really clear mission guidance
and navigation assistance
are helpful to get him on his way.
The unpredictability of his pain means that Andrew often needs to stop playing unexpectedly. This means that games that let you save where you are without losing progress
are another good aspect to consider.
We put these requirements together to create a custom search for Andrew
, games with the following features:
"Large Clear Navigation"
"Head-Up Display Navigation"
You can use this as a starting point or create your own search from scratch on the game browser page
of the database. We've also picked out some games that these searches return and provided them in this list below.
One reader, Angela Hickman Newnham
, who suffers from chronic pain and fibro, said: "Video games are an important part of distraction from pain for me. Things that are important are not having rapid button presses
and flow/pacing of the game. Lots of games work for me, depending on how bad of a flare! I am often weighing the value of distraction vs effect on symptoms. Currently playing Hades, which is hard on my hands but the adaptive difficulty (God Mode
) makes it playable. It's helped me through 2 really rough weeks because of short play sessions
of less than 1 hour and the rewards cycle that keeps me engaged."
A good search for Angela
could be games with the following:
Played in Short Rounds
"Rapid Repeated Pressing Optional"
Games offer us challenges on many levels. When someone plays a game too much it’s easy to think they are taking an easy route to something entertaining, like junk food. But video games are generally hard work. It takes time to understand their systems, mechanics, objectives and worlds.
There are a small group of games that hone this challenge down to the mechanics of moving around the environment. Whereas many games simplify getting around, these games make the complexity and depth of their movement systems part of the joy of playing them.
Rather than relying on the stats of your character or player, you have to execute the moves yourself with timing proficiency and instinct. Rather than offering assistance, these games leave you to it. Whether you rise through the league tables, or just improve compared to your family, the satisfaction or getting to grips with something so monumentally challenging is really satisfying.
This might be understanding how the propulsion of your car lets you take to the air and hit a perfect shot in Rocket League. Or, perhaps, it’s using the limited running and jumping slightly better than other players to get a win in Fall Guys
. Maybe it’s learning the perfect combination of angles and trajectories in Videoball
. Or it could be learning the complex move lists in a game like Street Fighter.
These games all have in common, a complex control system that can be put to use in imaginative and creative ways to get the edge over your opponents.
Eggplant: The Secret Lives of Games
, is a podcast that offers a candid conversation with game creators that dive deep into the art, craft, and process of making games. It's an amazing insight into the mind of people who understand and highlight how game/play mechanics can do unexpected, magical and surprising things.
This is the list of games they have picked as their Game of the Year since 2018. These awards also include board games, escape rooms and game-like TV series. We have included video games here, where we have them on the database. (And in many cases have added video games to the database after listening to the show.)
It's hosted by:
Nick Suttner, an independent game writer/designer/consultant, who has worked on games like Celeste, Bloodroots, and Carto.
Andy Nealen, a game creator and scholar, artist and music maker, architect and structural engineer, and professor of cinematic arts and computer science at USC.
Zach Gage, who makes deep games that are easy to get into, like Really Bad Chess and SpellTower+.
Douglas Wilson, who is a co-owner of Die Gute Fabrik, a games studio based in Copenhagen, Denmark. He has worked on Johann Sebastian Joust, Sportsfriends, and Mutazione.
The team is usually joined by Laura E. Hall for the game of the year episodes. She is an artist, writer, puzzle-maker, immersive environment and narrative designer who focuses on the playful intersections of arts, culture, and technology, especially in gaming.