In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Maquette in the following lists:
PlayStation 5 Activity Cards are a part of the operating system that provide a quick and easy way to see your progress, and get helping progressing (or finding what you’ve missed) in games. It’s a really neat part of the system that you can pop-up while playing by pressing the PlayStation button on the controller.
They are like your very own guide, tailored to your current play through, providing information on progress, tips on things you've missed, more things to do (and how long they will take) and short videos of how to complete objectives (that you can pin to the side of the screen while you are playing).
However, as with the use of PS5 Dual Sense features, different games do this in different ways. Some just include Activity Cards to load and save your game or access a game mode (which saves time but isn't a game changer) while others go to town on tips, hints and other helpful ways to get more from their game.
As one player put it, "Honestly, I'm just really enjoying them in Control where they tell me where to go when I'm lost in the wonderfully convoluted building. Then in Maquette it's extremely useful to just get a step solved for me when otherwise I'd switch to another game. These are the kind of frustrations that generally stop me from beating games. It's like having a Prima guide on my PS button."
The games in this list are those we think do a great job with Activity Cards. This not only provides quick travel, fast loading, how long main- and side-quests will take, tips and video guides but is a real reason to consider buying the PlayStation 5 version over the Xbox Series X|S.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether Toca Boca
or Sago Mini
offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in Skylanders
or sometimes this is to create new ways to interact like Tori
, Hotwheels id or Anki
Like a good crime drama or whodunnit novel, solving mysteries and puzzles is a good way to engage in a story. However, rather than just watching these mysteries while someone else does the heavy lifting, these video games place you firmly in the role of the detective. Gathering statements, sifting evidence and making intelligent leaps of deduction requires care and attention. These investigations makes these games slower than others, but it’s worth the effort each time you find the correct conclusion and move the story on.
These games present you with a mysterious scenario to be solved. Whether with direct puzzles, locations to investigate or crime scenarios to deduce, they offer a unique, first-hand sleuthing challenge.
We spend our lives in buildings every day. Our homes, offices, shopping malls, cathedrals, stations, bridges and even public toilets have all been designed. Video games mirror and magnify this built environment in different ways.
Some, like Assassin's Creed
, Grand Theft Auto
and Forza Horizon
recreate virtual versions of familiar places. Others, like The Witcher
, Legend of Zelda Twilight Princess
, create their own cities and buildings. Then there are games like The Legend of Zelda Breath of the Wild
or The Last Of Us
that drop you in a once-great but now ruined architecture.
Along with these pre-built spaces, there are also games that invite you to affect and rebuilt the architecture of a world. Games like Townscaper
allow you to easily create series of buildings and consider how one structure relates to those around it -- like a street-scene generator. Then there are games like Animal Crossing
, that offer a social context in which to apply your architectural and landscaping skills.
Then there are games that build spaces that would be impossible in real life. From the Escher-like Manifold Garden
to the scale-confounding Superliminal
, these games can play with perspective and movement to not only confuse the player but open new possibilities in perceiving buildings.
Finally, there are games with breathtaking architecture. Whether it's the atmospheric lighting of Control
, the climbable buildings of the Uncharted
series or Shadow of the Colossus
vast cathedral-like structures, video games often create original spaces that stop you in your tracks.
The video games in this list create space to notice, reflect and try your hand at architecture. They are fun, but they are also important because the design of the spaces we spend time in have profound effects on how we feel, think and move.