Microsoft Flight Simulator is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Microsoft Flight Simulator in the following lists:
How hard a game is considered to be depends on who is playing it. A three-year-old tackling Zelda will struggle. But equally a new-to-games-parents will find Mutant Mudds
quickly gets beyond them. The games in this list are known for being difficult. They wear the difficulty as a badge of honour. "None shall pass," except this with the will, time and belligerence to get good enough at this particular activity to beat the high bar the game sets.
This might be grappling with the flying mechanics in Rocket League
, getting endlessly lost trying to find the next guardian in Shadow of the Colossus
or coming up with the right tactic to get enough money for the ship you need in Elite
. Of course, some of these games can be made easier, but to play them at their best is to ramp up the difficulty to max (crushing on The Last Of Us
for example) and let them give you all they've got.
Video games create worlds and then invite us to play in them. These worlds are sometimes nothing like our own. Others, however, look to recreate life-like spaces, or take the real world and bend it in interesting directions.
Weather is a big part of the experience of a video game. It can create a particular mood, a sense of changing time, or can be used to change the mechanics of your interactions.
The British Academy Games Awards are presented annually to recognise, honour and reward outstanding creative achievement in Games. The awards categories reflect the wealth and diversity of the games sector.
The awards started in 2004 and are presented by the British Academy of Film and Television Arts (BAFTA). For parents, they are a great way of discovering brilliant games to play in their family. The games included here are from these categories:
The Family Games Award highlights games that will work really well for parents and children. These often include multiplayer features and feature a cast of family-friendly characters.
The Games Beyond Entertainment award is also of interest as this highlights more unusual games with an emphasis on storytelling that addresses topics that parents may find appealing themselves.
These games have an educational element to them, but also offer experiences that are good games in their own right. This isn't busywork to trick you into learning, but clever and innovative ways to encounter history, physics, engineering, maths, geography and language subjects without feeling like you are in school. They also teach softer, deeper skills like long term strategy, planning, balancing systems, emotional intelligence, compassion, team-work and self-care.
Some of these games are aimed at younger players to play on their own, but others (as indicated by their PEGI ratings) are better for teenagers or played together in a family. Find some games that pique your interest, read through the details and decide how your child might benefit from playing them.
Games that embed a sense of hope by playing them. Sometimes a hopeful story, sometimes a hopeful interaction, and sometimes just an uplifting aesthetic to spend time in. These are games that leave you with an uplifted spirit, maybe not immediately (like Horizon Zero Dawn
) but by the time you have finished them.
There is something innocent and childlike in play, and video games each have a slice of that in different ways. Sometimes simple and sometimes complex, games can help us return to the hope we had as children, or call us on to the wisdom and perspective of older years.
Video games and work don’t usually go together. Not, that is, unless you work in the video game industry. The Safe In Our World charity
addresses this world of work and video games to foster positive mental health wellbeing and deliver support for players, developers, publishers and retailers.
“The worlds we create are a refuge for many,” they say about video games, to highlight the importance of also looking after those people who make these amazing spaces. They have some excellent resources available for free and global helplines for a range of emotions and stresses people might be feeling, not to mention some great training resources for companies. Most recent is their Level Up
campaign that challenges businesses within the video games industry to unite and commit to change.
The games in this list offer space to reflect and escape work for a while. But not only to get some distance, but to play something that shines a light on why we do what we do. Some address the world of work directly, while others enable us to consider our choices about how we spend our working hours.
Whether it’s escaping for a lunchtime walk with A Short Hike
. Trying to manage crunch time with Going Under
, or not succumbing to Tom Nook’s invitation for ever bigger mortgages in Animal Crossing
, there are lots of games that can help us find some balance.
Other games, like Coffee Talk
and Neo Cab
help us consider the people we serve at work. This might be conversations with customers, but also the other people we work with in the office or workplace we find ourselves in. Like the game Good Job
encourages us to do.
Then there are games that make us aware of our co-workers. Whether it’s collaborating to identify and store stock in Wilmot’s Warehouse
or getting the furniture into the van neatly in Moving Out
, how we work together and treat the people around us is important.
The Game Awards highlight the best video games each year. It's an award produced and hosted by Geoff Keighley. Games are selected by video game news organizations who then vote on the games to choose the winners in each of the categories.
These games are big, brash and popular. They have big budgets which means the visual and interactive quality is particularly high. They also have strong and wide ranging player communities.
The dream of being able to fly seems to be a universal human desire. It's not surprising then, that many video games are popular because they grant the player the ability to soar through the air.
These games can range from novel superpowers that let you swing, boost or bounce your way into the sky like Marvel's Spider-Man
, to serious experiences that simulate the complexities of flying a jumbo jet in Microsoft Flight Simulator
. Along with games where flying is front and centre, many other games offer nuanced flight as part of their experience, like Rocket League
. There are other examples that use trajectory to get to hard platforms, like Ibb and Obb
and other games like Slime Rancher
where you can unlock a jetpack.
The games we have collected together in this list, enable you to experience flight in some way. Educationally, this isn't only a novelty to inspire other learning but offers an embodied appreciation of gravity, air currents, g-force, pitching, yawing and how materials respond at high speed.
Video games create fantasy space in which we play. These are often enjoyable because they are an escape from everyday life. Some, however, want to become a part of our day. One way they do this is to make things happen in the game in accordance with the time (and sometimes date) in the real world.
This can be games like The Longing
or Animal Crossing
that tie events in the game with the passing of real world time. Maybe you have to wait for a certain number of hours, or maybe you need to come back at a certain time of day. Either way, your in-game play is linked to the real world by the hands of time.
Other games use the real clock to reward you for not playing. Neo: The World Ends with you
for example, offers certain types of pins (upgrades) that level up the longer the game has been off. Games like Pokemon
have creatures that change form based on the season on your DS clock. Cozy Grove
is synced to real world time, and provides 30-60 minutes of new quest content each day.Mario Party 6
has certain mini-games and game boards that are different in day and night. The Legend of Zelda: The Wind Waker's
start-up screen varies depending on the time of day you were playing. In Simpsons Hit and Run
, during Halloween, Christmas, Thanksgiving and New Year in the real world you get game characters dressed up in a special outfit. Simpsons Hit and Run
also has a different start screen depending on whether it's Christmas or another holiday. Finally, how about Superbrothers Sword & Sworcery EP
that uses the real world lunar cycle so that certain puzzles can only be completed during a full moon, and other elements only during a new moon.
This is a novel thing for games to do. It's also quite useful for families as it means you are usually limited in what you can do in a game in any one day. These games encourage players to pop in for 30 minutes or do, do their tasks for the day, and then leave until tomorrow.
Games use the spaces they create to tell stories. Some games do this by locking you in a key moment where the time of day doesn't change. Other games let you explore and revisit places at different times of day.
These day-night cycles invite players to explore at different times not only to find different things to do but to see how different locations change visually and audibly at different times of day.
Some games, like The Long Dark, do this to offer a different environmental challenge at night, when the sun is in and the cold wind really affects your character. Other games offer more unusual ways to tie in-game light levels to the real world, like Unmaze that uses your smartphone's camera to determine how much light there is in the game.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether Toca Boca
or Sago Mini
offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in Skylanders
or sometimes this is to create new ways to interact like Tori
, Hotwheels id or Anki