In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Monomals in the following lists:
Of the different senses, it's easy to overlook the importance of hearing. We encourage children to read, watch and observe. But just as important is to develop more than just cursory listening.
Despite their name, video
games use sounds just as much as visuals to create their worlds. As well as this, audio is often a crucial aspect of interactions and clues for puzzle solving.
Because of this, video games (like walking in nature) are a powerful way to learn to notice and use the sounds around us. Playing a game with headphones helps the player focus on the sound. Doing this intentionally can help younger players discover a new world of sound in the games they play.
There are games like Limbo
and Super Mario Odyssey
that use sound to set the mood and aesthetic of the play. This is more than just background music as it reacts and integrates with the sounds the player is making while they play.
Then there are games like Uncharted
and Sea of Thieves
that use audio to indicate things happening in the game. Not only what is happening, like the sound of someone boarding your ship, but where that is happening in relation to your character with spatial audio.
There are games where you create the audio with your actions. Touching petals in Flower
adds notes to the classical music. In Mini Metro
you add to the ambient sounds as you place stations and new tube lines.
Finally, there are games where sound is your main way of navigating the world. Games like The Vale
and Frequency Missing
can be played with just sound. This not only offers an accessible experience to those without sight but a chance to engage with a virtual world using just our hearing.
These games are for children under seven years old, who will, with some help, discover activities they want to try that will expand their imaginations while establishing the role of your guidance and engagement as part of the gaming world as they grow up. The more open imagination of young children lends itself to games that offer an open world. Rather than forcing the player in a particular direction open world games let players explore wherever they want. The games here offer unusual and age-appropriate experiences that are often educational but keep the emphasis on the sheer joy of interactive play rather than hard learning.
Many games use rhythm as a mechanic to involve the player. But this list is devoted to the games that go one step further, and make you feel like you are creating music while you interact with the game. This may be the singing to other characters in Wandersong
, or be contributing to the orchestral soundtrack in games like Flower
These are games that almost feel like you are playing a music album. They invite you to spend time in a meditative musical state that leaves you with their songs and rhythms in your head for the rest of the day - Pata Pata Pata Pon