Overboard is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Overboard in the following lists:
Video games usually let us step into the role of the hero. Sometimes our heroics result in many henchmen or even innocent bystanders getting killed. But our hearts are thought to be in the right place.
The games on this list, however, are all great examples of where you intentionally ruin other people's days. Whether that's playing the blood sucking alien in Carrion
or just stealing, breaking and hiding things in Untitled Goose Game
it's both intriguing and entertaining to not play by the usual moral rules of the game.
Then there are games where you think you are doing things for the right reason but this turns out not to be the case, like Braid
or Spec Ops The Line
. Or games where the slow drip of doubt builds until you regret your actions, like Shadow of the Colossus
Games aren't only about quick reactions and shooting things. Many games, like the parlour games of the past, are about communication and quick wits. There is a whole group of games that are more about talking to other players than anything else.
These social deduction games put players in an unusual situation to work together to survive. However, one or more participants are secretly tasks with bringing the group down from the inside. These traitors usually need to do this carefully, because being found out means the main group can expel them from the game.
Some of these games, like Thief Town
, Spy Party
, challenge players to act in such a way that their in-game behaviour won't give them away. Other games in the list, like Among Us
or First Class Trouble
, require players to talk in the real world as well as in-game to build a case against each other.
Sometimes you just want to play the hero. These games are violent and include shooting but, as with B-movies and 1980s TV series, it’s as much about the quips, characters and fantasy settings as it is about killing. The drama may be peppered with cinematic gunfire but, like those TV series, the real draw is spending time with the heroes every week.
Of the different senses, it's easy to overlook the importance of hearing. We encourage children to read, watch and observe. But just as important is to develop more than just cursory listening.
Despite their name, video
games use sounds just as much as visuals to create their worlds. As well as this, audio is often a crucial aspect of interactions and clues for puzzle solving.
Because of this, video games (like walking in nature) are a powerful way to learn to notice and use the sounds around us. Playing a game with headphones helps the player focus on the sound. Doing this intentionally can help younger players discover a new world of sound in the games they play.
There are games like Limbo
and Super Mario Odyssey
that use sound to set the mood and aesthetic of the play. This is more than just background music as it reacts and integrates with the sounds the player is making while they play.
Then there are games like Uncharted
and Sea of Thieves
that use audio to indicate things happening in the game. Not only what is happening, like the sound of someone boarding your ship, but where that is happening in relation to your character with spatial audio.
There are games where you create the audio with your actions. Touching petals in Flower
adds notes to the classical music. In Mini Metro
you add to the ambient sounds as you place stations and new tube lines.
Finally, there are games where sound is your main way of navigating the world. Games like The Vale
and Frequency Missing
can be played with just sound. This not only offers an accessible experience to those without sight but a chance to engage with a virtual world using just our hearing.
All games offer you agency. You can win or lose. You can complete them or stop at any time. But there are some games that offer a story that genuinely branches. Where you end up will be different from other players. This not only makes your actions really matter but also gives you a reason to play them again.
Setting aside games that evolve through simulation, or games where once you die it's game over, these branching narrative games tell a story that ends in a certain way because of the choices you made.
Time in video games is a valuable thing. Unlike in the real world where it proceeds in a linear fashion, in a game it may speed up, slow down or even go backwards. There are some games where controlling time becomes a crucial and fascinating game mechanic. The best of these integrate your time travelling powers with both characters and narrative to create a compelling experience.
The games here can be played with a single button. Although ranging in difficulty they are a good place to start for those needing simpler controls.
It should be noted that many of these games need to be started with more than one button. Some are played by tapping at a fixed point on a touchscreen.
For those needing alternative access there are many possibilities with an accessibility switch. These "switches" come in many shapes and sizes including jumbo buttons, super-sensitive finger switches and sound sensors. In some cases, the spacebar or a Bluetooth keyboard can work just fine. If the player can activate the control and if it can be connected to the games machine, then one-button play becomes a possibility.
This list was compiled with the help of Barrie Ellis
, who runs One Switch
. On that site you can find equipment to enable a far wider range of games to be played by accessibility switch users. OneSwitch also supports a range of other accessible gaming solutions.
Being able to discern between reliable sources and unreliable sources of information is an important skill for children to develop. This starts with questions of trust and authority but then leads to decisions about how we use and share information ourselves.
We've worked with Childnet International
on this list of games that help children and young people experiment with what they should trust and the potential unintended consequences. Childnet International is an online safety charity working with others to help make the internet a great and safe place for children and young people. They believe that the internet is a wonderfully positive tool for children and young people. Childnet are also part of the UK Safer Internet Centre and organise Safer Internet Day in the UK every February.
Some of the games, like Thousand Threads
, either put them in a world where what people say and believe impacts the other characters. Other games, like Headliner
, put the player in charge of information so they can see the consequences first hand of its misuse. There are even games, like Papers Please
, that enable the player to police who is and isn't allowed access to information or even access to the country.
As Childnet write, "Critical Thinking is an important skill that we need in order to navigate the internet safely and find the latest news headlines or facts and information. With the amount of content that is online sometimes it’s quite easy to be reading something that is inaccurate without realising."
These games each provide different ways for players to develop critical thinking. They provide a space where trust and authority can be experienced first hand, and where the negative and positive consequences of how we handle these topics play out.
We have partnered with the National Literacy Trust
to create this resource of video games that encourage and enable reading and writing skills.
The National Literacy Trust is a charity dedicated to improving the reading, writing, speaking and listening skills of children and young people who need it most, giving them the best possible chance of success in school, work and life.
Video games have significant benefits for children who are reluctant or struggling readers. They give them access to stories through interaction and world building which they may not have been able to read in print. Video games also have benefits for families where parents may not be confident readers, meaning that sharing stories as a family is still accessible to all. The rise of video games on smartphones and tablets, as well as more affordable game consoles has made the sharing of interactive stories easier.
There are different ways that video games create this kind of collateral reading and aid literacy:
Reading In Games: Video games offer all sorts of reading at all levels. This can be from simple narrative in a game like Florence to dialogue in a game like Mutazione or even just identifying useful items and game mechanics with in-game descriptions in a game like Zelda Breath of the Wild. Then there are games like Thousand Threads that help players think about the power and the consequence of words.
Reading Around Games: Video games create worlds that often spawn secondary texts. This can be official novels that expand the world or guide books that offer instructions and help. Knights and Bikes, for example, has spin off books, a cartoon series and recipes to read.
Routes Into Books: Many popular book series, such as Beast Quest, offer a range of video games as an easy first step into those worlds that lead to then reading the books themselves.
Communication Around Games: As well as reading, games encourage all sorts of creative output. This can be to contribute to the many online forums and message boards to talk about the game. This can also be to write fan-fiction after being inspired about a game world or character. The Sims, for example, has an avid community writing and creating all kinds of content online.
These games’ mechanics and options make it possible to adapt the experience to be accessible for people depending on your physical capabilities.
Remap Controls: Remapping buttons and swapping joysticks (like Fortnite) help customize the player’s way to interact with the game, also helping players that use only one hand.
No Holding: Some games (like Moving Out) also offer the option to avoid having to hold any buttons down for actions like aiming, opening or equipping. You can use simple taps or toggles instead to reduce muscular fatigue.
Sensitivity: Some of these games (like Fortnite) also enable you to adjust control sensitivity as well as controller vibration if that is present.
Fewer Buttons: Simpler controls (like FIFA) are good to consider, as well as those that offer extensive difficulty settings.
Speed: Reducing how fast a game plays (like Eagle Island) is a helpful setting.
Difficulty: Offering customisable difficulty, like how fast a game plays (like Eagle Island) or adding invincibility (like Celeste), and other features allow tailoring the game to the player’s needs.
This list and accessibility details in each game was compiled the help of Antonio Ignacio Martínez
and Kyle “onehandmostly”
. Please be aware that options may vary depending on the platform you choose to play. Also there is no game that works the same for everyone, so be mindful of your own needs when considering this information.
There are 2,277 active games companies in the UK employing 20,430 people. The biggest concentration spread through the country in cities and towns like London, Manchester, Brighton, Guildford, Aldershot, Bristol, Sheffield, Glasgow and Liverpool. The UK market for video games reached a record £7bn in 2020.
Many of the biggest video game franchises have been created in the UK. Grand Theft Auto
, Tomb Raider
, Football Manager
, Elite Beat Agents
and Batman: Arkham Asylum
. But along with these well-known titles are some amazing games for families and children.
There are some amazing (and huge) series of games made in the UK that are perfect for families. Forza Horizon
, Lego Games
, Fall Guys
and Viva Pinata
. Then there are games from smaller and independent UK game studios: Overcooked
, Wilmot’s Warehouse
, Snake Pass
to name a few.