In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Pokémon in the following lists:
Psychologists define resilience as the process of adapting well in the face of adversity, trauma, tragedy, threats or significant sources of stress — such as family and relationship problems, serious health problems, or workplace and financial stressors. As much as resilience involves "bouncing back" from these difficult experiences, it can also involve profound personal growth.
Games, by design, present players with adversity and much of the joy of gaming comes from taking on and overcoming unnecessary obstacles. Whether you’re saving the universe from an alien invasion or tending crops in your animal community, playing games mimics the process of resilience.
This list of games that can help foster various forms of psychological resilience is compiled with the expert help of Take This
. They aim to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. They encourage a game community that welcomes and supports people experiencing mental health challenges, and that recognizes the humanity and mental health of game creators.
series tell a narrative that you are going to fail. You’re told to give up, but if you ignore this barrage of discouragement you can use it as a way to strengthen your resolve and complete the puzzles even if you have failed twenty times in the process. The Stanley Parable
is all about trying again. You can try and re-try your decision making, reaching a variety of different endings. Dark Souls
is a hallmark for a punishing challenge that require resilience. You journey through elaborate lands to adventure, explore, and take heed lest they encounter a battle with a boss or enemy. Celeste
is the story of Madeline and the enemies she overcomes while climbing Celeste Mountain. The game specifically calls out that Madeline has anxiety, and the challenges she faces in the environment reflect her own internal struggles and triumphs. Cuphead
challenges players to battle relentless bosses in combat-heavy play. Cartoonish and playful, it balances challenging players to grow in skill and offers plenty of entertaining environments and aesthetics to keep you playing.
In Kingdom Hearts
you meet many characters that need help - and many boss battles feel almost insurmountable. With help from friends like Donald and Goofy, the player character Sora overcomes the darkness to save his friends and bring hope back to the world. Death Squared
is a co-op puzzle game where one player’s mistake makes everyone else lose. You learn cooperative resilience in trying again admits humorous judgments from the unseen “hosts” of the game.
In Animal Crossing
you get help from the animal neighbours. You learn to lean on this social and environmental resilience to persevere at building social connections with computer villagers and friends online. Stardew Valley’s
farming is about growing and maintaining a homestead. Interweaving the busy work are relationships with the other villagers, many of whom are social models for resilience in their storylines.
While many games include characters to interact with, some are specifically designed to make relationships a central element. Whether this is during the rounds of a puzzle game amidst a zombie outbreak or as we race cars around a circuit, they can offer a unique way to think deeply about how we relate to each other and to the games people play.
In contrast to films or books, characters and relationships in video games need to be discovered by the player. Some of my favourite relational moments in games happen amidst other action. Often these other actions – whether shooting, puzzle-solving, or fetching and carrying – serve to underline the difficult, awkward and snatched nature of interpersonal interactions.
Growing up playing video games creates a strong sentimental connection to the sounds, sights and feeling those experiences gave you. Returning to these games in adulthood is a un diversion, but often the experience doesn't live up to the memory.
The games in this list have been recreated (sometimes officially and sometimes unofficially) by developers who love and respect the original while also wanting to update it for modern technology and players.
We invited visually impaired video gamer, activist and campaigner Dr Amy Kavanagh
to compile a list of games with helpful, well thought out and intuitive navigation. As a streamer and disability consultant, Amy passionately advocates for gaming to be accessible for everyone...
One of the joys of gaming are the places you get to explore that you would never be able to visit in real life. This is particularly important to me as a low vision gamer. I often face barriers when navigating the world, so it’s thrilling when I get to experience driving a fast car in the dystopian London of Watch Dogs Legion
, swinging through New York as Spider-Man
or climbing a mountain on a secret pirate island as Nathan Drake in Uncharted 4
Studies have shown that gaming improves both spatial awareness and navigation skills. However, getting unintentionally lost in a game is an all too common and very frustrating experience. Not knowing where to go or feeling confused about how to move from one location to another can be a challenge for many gamers, including new or younger players, low vision gamers like me and those with cognitive impairments.
The games in this list make exploring a virtual world smoother and finding your next mission fun rather than frustrating! There are some important factors that make games easier to navigate and can support you to improve your way-finding skills:
Maps: A great starting point for being able to find your way around a game is a clear and detailed map. As in games like Spider-Man, it’s important that the world map is available from the beginning and supported by an easy to follow mini-map permanently on screen.
Head Up Displays: Heads Up Display or Navigational Display provides information about the relationship between your character or avatar and the space they are existing in. As in games like Horizon Zero Dawn features like a compass, distance counter or radar can all be used to indicate in which direction an objective is.
Objectives: Giving objectives, missions, collectables or even key interactions different colours or symbols means you can learn your way around a game quickly. As in games like Assassin’s Creed Valhalla, it’s even better when you can customize these symbols so they are larger or appear more frequently. Alternatively, making objectives obvious using lighting, key colours or camera views can make a game more navigable without adding complicated HUD mechanics.
Directional Cues: Once you have reached your destination, prompts or clues about where you might find what you are looking for are also important. As in games like The Last of Us Part II this can include a camera view that will snap in the right direction, arrows or pointers, haptic feedback, audio cues or dialogue.
Some of my favourite games bring together these elements to make exploring a virtual world a treat rather than a chore. The standout example has to be The Last of Us Part II
, designed with blind and low vision consultants, the game is possible to find your way through even with no useful vision. The combination of audio cues and haptic feedback means you can enable constant prompts to help you navigate a dystopian and sometimes terrifying world.
A game that combines a range of directional information into a fun experience is Spider-Man
and the sequel Miles Morales
. From the option to swing through the city in high contrast mode, to the large objective icons and pinging backpacks, it’s easy to find your way around the richly detailed environment of New York city. So now it’s time to voyage into the digital unknown, here are some easier to navigate game to help you on your way.