The Outer Worlds is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to The Outer Worlds in the following lists:
All games offer you agency. You can win or lose. You can complete them or stop at any time. But there are some games that offer a story that genuinely branches. Where you end up will be different from other players. This not only makes your actions really matter but also gives you a reason to play them again.
Setting aside games that evolve through simulation, or games where once you die it's game over, these branching narrative games tell a story that ends in a certain way because of the choices you made.
Sometimes you just want to play the hero. These games are violent and include shooting but, as with B-movies and 1980s TV series, it’s as much about the quips, characters and fantasy settings as it is about killing. The drama may be peppered with cinematic gunfire but, like those TV series, the real draw is spending time with the heroes every week.
Finding games to support and ease the challenges of illness, disorders and disabilities can be a time-consuming task. We have been working with experts in many fields to help individuals identify games they can enjoy, and potentially even benefit from.
We've worked with Fibromyalgia UK
, and Andrew Hardy ([link https://twitter.com/andyhardy360 andyhardy360) who lives with Fibromyalgia, to identify some searches that return useful games for Fibromyalgia sufferers. As stated on its website, "people with chronic pain conditions have often used distraction techniques as a diversion from their pain. An increasing number of people with fibro use gaming for enjoyment and as a distraction to cope with and manage their pain."
Andrew described one of his symptoms as fingers feeling like they were stuck together and being painful to move. This means that games that offer button
or keyboard remapping
are a good place to start, as the inputs can be configured to suit his varying digit mobility. Also, games you can play with fewer buttons
can be good.
This also means that vibration is an important consideration. Games that use sudden and strong vibrations
can cause Andrew pain and make it hard to keep playing. But also, he mentioned that games that offer softer and more continuous vibration
can actually offer a welcome massaging experience. Games like Lonely Mountains Downhill
or Rhythm Doctor
are good examples of this.
Andrew also described the symptom of "fibro fog" as he described it. Not being able to think clearly or quickly. This means that games that offer really clear mission guidance
and navigation assistance
are helpful to get him on his way.
The unpredictability of his pain means that Andrew often needs to stop playing unexpectedly. This means that games that let you save where you are without losing progress
are another good aspect to consider.
We put these requirements together to create a custom search for Andrew
, games with the following features:
"Large Clear Navigation"
"Head-Up Display Navigation"
You can use this as a starting point or create your own search from scratch on the game browser page
of the database. We've also picked out some games that these searches return and provided them in this list below.
One reader, Angela Hickman Newnham
, who suffers from chronic pain and fibro, said: "Video games are an important part of distraction from pain for me. Things that are important are not having rapid button presses
and flow/pacing of the game. Lots of games work for me, depending on how bad of a flare! I am often weighing the value of distraction vs effect on symptoms. Currently playing Hades, which is hard on my hands but the adaptive difficulty (God Mode
) makes it playable. It's helped me through 2 really rough weeks because of short play sessions
of less than 1 hour and the rewards cycle that keeps me engaged."
A good search for Angela
could be games with the following:
Played in Short Rounds
"Rapid Repeated Pressing Optional"
These games, compiled by Christy Smith
, have graphics styles or options that make the games easier to see for people with impaired vision. Many of these games include
Fonts: Larger, scalable font sizes and bold fonts, like Moving Out.
Zoom: Ability to increase the size of all objects on the screen such as in Untitled Goose Game's zoom feature.
Contrast: Settings to adjust contrast and brightness, as well as distinct colours with good lighting, like Splatoon.
Non-Visual Cues: Sounds and haptic feedback that help direct the player, like Lego games.
Colourblind: Modes that invert colours or change colours to accommodate different types of colourblindness, such as in Hue.
Screen Readers: Functions that read text and menus as they are highlighted and appear on the screen, such as in Eagle Island.
In addition, there are other ways to make games easier for people with low vision to play. Some offer modes that lower the difficulty, like the Assist Mode in Super Mario Odyssey. Playing with a sighted friend or family member can make things much easier.
Some platforms provide system-wide accessibility features
that help. The Nintendo Switch offers a built-in zoom function, while the Xbox offers co-pilot mode that allows two people to play as a single player. Such features create necessary flexibility for players.
There are many different types of visual impairments, and no two people ever see things the exact same way. Because of this, games that are accessible for one person may not be accessible to all low vision gamers. For gamers who find visual games too cumbersome, audio-only games may provide a solution.
It may be difficult for parents and caregivers who are fully sighted to understand which games will be easier to see. The best way to learn about what works and what doesn’t is hearing from people with impaired vision themselves. Can I Play That?
has a variety of reviews discussing accessibility of games for people with disabilities, by people with disabilities.
Whether it’s a simple puzzle grid, a battlefield or a universe of planets to visit, all games create virtual spaces in which to play. Some of these are simply the background to a campaign - the game’s unfolding drama, missions or challenge. But others invite you to invest in the worlds they create, move in, tend to and inhabit in fantastical ways.
The games in this section invite you to spend time in spaces that have a sense of place, life and character. Worlds that hold history and lore in their landscapes, flora, fauna and inhabitants; environments that respond to your presence and invite you to restore them to their former glory.
In this list, provided by the LTN
(Love Thy Nerd) editors, we bring together video games that have the potential to offer more than entertainment. It starts with 12 with a challenge us to be a good neighbour, and follows with others added over time. LTN exists to be the love of Jesus to nerds and nerd culture, you can read more about them on their website
"What if video games have more to offer than just an exciting diversion into a digital battlefield, fantasy war, or alien invasion? While these types of games are certainly the loudest and most financially successful, there are a growing number of games asking important questions about life, the human condition, and even God."
"Our list is not 'Christian' games, but rather a list of games that pose important spiritual questions to those who play them. These are games that provide us with the opportunity to consider what a truly 'spiritual' life looks like by encouraging us to have empathy for the suffering, love for our neighbours and our enemies, and an imagination vivid enough to contemplate a better world."Journey's
understated yet deep mythology, lack of guidance and mysterious ways it brings players together will have players thinking about the course of their own lives. Dropsy
is, on the surface, a silly point-and-click adventure game about a creepy but misunderstood clown, dig deeper and you’ll see this a game that challenges players to love everyone, even their enemies. Kentucky Route Zero
is at its core, about rediscovery, of adventure-game mechanics and modernist aesthetics, of a more spiritual outlook on the physical world.Gris
is a platformer about the stages of grief that highlights the indelible impact of our most sacred relationships. That Dragon, Cancer
is a game where Ryan and Amy Green share their grief and their hope by drawing us not only into their lives but into the common grace of the Christian faith. Myst
, one of the best selling titles of all time, is a puzzle game about the beauty and mystery of creation. Brothers: A Tale of Two Sons
is a game about the spiritual impact our most precious relationships have on us. Wandersong
is a game about transforming the world with music. Heroism isn’t measured in bulk or recognition but in the melodic tones of compassion and kindness. The Last Guardian
confronts us with our own self-centredness and challenges us to give rather than merely take.Pyre
is a game about mercy that deconstructs player’s perceptions of winning and losing, encouraging them to see and meet the needs of those who are oppressed. My Child Lebensborn
is a game that challenges players to care for a child born into a fascist regime--this is a game about the power of empathy. Celeste
strikes at the centre of what it means to be a person in all of our messy humanity a wonderful reminder that even when we fall, we are lifted up again through redemptive love, forgiveness, and grace—both for ourselves and for one another.
Games use the spaces they create to tell stories. Some games do this by locking you in a key moment where the time of day doesn't change. Other games let you explore and revisit places at different times of day.
These day-night cycles invite players to explore at different times not only to find different things to do but to see how different locations change visually and audibly at different times of day.
Some games, like The Long Dark, do this to offer a different environmental challenge at night, when the sun is in and the cold wind really affects your character. Other games offer more unusual ways to tie in-game light levels to the real world, like Unmaze that uses your smartphone's camera to determine how much light there is in the game.
Games create virtual worlds where you can experience life from other perspectives. This can be entertaining and light-hearted, but also presents ethical scenarios that require you to think carefully about consequences.
The games selected here each place you in a challenging situation to give you a first-hand experience of what it’s like. It may be nail-biting, heart-breaking or desperate, but often, through all the trials and tribulations, there is still hope. Either way, unlike reading books or watching films about these subjects, here you are emotionally implicated in the choices you are faced with.
These games are big, brash and popular. They have big budgets which means the visual and interactive quality is particularly high. They also have strong and wide ranging player communities.