In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Thomas Was Alone in the following lists:
These games are perfect if you’ve never played one before, opening the door to the gaming world for non-gaming parents and carers. They are short, straightforward and easy to understand, so you don’t need to commit hours to learn to play them, and they are played on technology you probably already have in your pocket or in your home. They address mature themes such as love, hope, power, homelessness and even traffic planning by inviting you to interact and play a part in these worlds and stories.
We've found that it's not just parents who have enjoyed the way these games let them in on the world of gaming, but grandparents, uncles and aunts. In fact it's a great list for anyone who's never played a game and wants to know what all the fuss is about.
PlayStation Now is a subscription service that provides hundreds of PS2, PS3 and PS4 games to play on demand. The games are streamed to your PS4, or Windows PC like a Netflix film but with interactions. Because of this you need a fast internet connection of about 5Mbps. Additionally, PlayStation Now also lets you download some PlayStation 4 games to play locally on your system without streaming.
PlayStation Now costs £8.99/month
is the other subscription service and is required for most online games. It also offers discounted and a two free games each month. It also grants discounts on games, add-ons and pre-orders. PlayStation Plus also enables you to backup your progress to the cloud.
PlayStation Plus costs £6.99/month
With PlayStation Plus you can also share your games in more ways with friends and family:
Screen Share – Let's someone in another place watch your game on their PlayStation. PlayStation Plus is not required for either party
Pass the Controller – Let's someone in another place take turns on a game you own, without owning the game themselves. PlayStation Plus is required for the host, but not for the guest
Playing Together – Let's you play local co-op or split screen games with someone in another place who has a PlayStation. PlayStation Plus is required for both players
While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.
Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.
We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day
curated by James Batchelor.
Video games offer an opportunity to inhabit another body. Whether we step into the powerful frame of a trained marksman or brave adventurer, while we play we have a different sense of our physicality.
This is not only an enjoyable way to escape the reality of daily life but a chance to reflect on and understand ourselves, and our bodies, better. Stepping into the shoes of a vulnerable, small or endangered character can help us understand for a short while some of what it is like to be someone else.
Whether this is into the awkward teenage years of Mord and Ben in Wide Ocean Big Jacket
, the grandparent-escaping Tiger and Bee in Kissy Kissy
, the fractured heartbroken body in Gris
or the haphazard movement of Octodad
we have a chance to reassess our own physicality and how we respond to and treat other people's physicality.
More specifically, to use body therapy language, games offer us a chance to discover the inviolability of our bodies, personal autonomy, self-ownership, and self-determination. In travel, as Andrew Soloman says, we go somewhere else to see properly the place where we have come from. In video games, we step into other bodies so we can better understand our own and those of the people around us.