In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Vokabulantis in the following lists:
Games that embed a sense of hope by playing them. Sometimes a hopeful story, sometimes a hopeful interaction, and sometimes just an uplifting aesthetic to spend time in. These are games that leave you with an uplifted spirit, maybe not immediately (like Horizon Zero Dawn
) but by the time you have finished them.
There is something innocent and childlike in play, and video games each have a slice of that in different ways. Sometimes simple and sometimes complex, games can help us return to the hope we had as children, or call us on to the wisdom and perspective of older years.
In a culture that often assumes that the route to happiness is with another person, it can benefit us to acknowledge that being alone is not always a bad thing. We teamed up with Courtney Garcia’s Screen Therapy channel
to curate a list of games that give us a chance to experience being alone in different ways.
Garcia’s Screen Therapy
project employs Positive Media Psychology research to highlight and interpret meaningful experiences with games and movies. “With mindfulness, there are even more benefits to gain from intentional consumption of media,” she says, “games can be tools we use to recover or grow, psychologically, and our time with them isn't wasted if they provide us insights or rest we need.”
This list was inspired by the experience of playing the unusually solitary (and long) game The Longing and the Twitter thread
that followed. In it, you spend 400 elapsed days waiting for the King to wake up and living at a slow pace. The other games offer their own lens on loneliness and solitary seasons of life. These games offer us insight into the benefits of appreciating time alone, such as opportunities for self-reflection, self-discovery, and the chance to curate enriching experiences or environments for ourselves.
Some of the games, like Never Alone, Journey and The Long Dark place you in a harsh environment that emphasises your diminutive size when faced with the expanse of nature. Other games in the list, like Thomas Was Alone and Bird Alone offer you the chance to reflect on friendship and the need to nurture relationships. Then there are games we included like Shadow of the Colossus that let you get lost in the vastness of its landscape. Finally, a few of the games like The First Tree and Sunlight invite you to make a connection to other players, once you have come to terms with a journey on your own.
While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.
Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.
We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day
curated by James Batchelor.
It can seem that all children do these days is stare at their screens and play video games. We worry about screen time and what the violence, addiction and gambling is doing to their brains.
However, along with screen time comes many other things we can celebrate. All kids do these days is talking to other. All kids do these days is learn the skills of rhetoric and debating. All kids do these days is develop their social confidence.
It sounds a little far fetched, but watching my kids play the new “hit” game Among Us I’ve realised these are exactly the sorts of things they are really developing when they are sat staring at their screens.
Here are some great examples where you need to talk, and talk intelligently and intelligibly, to do well in the game.